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qazedc1212

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Re: Post Your Current Copy/Pasted Text!

exovette

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Re: Post Your Current Copy/Pasted Text!

PostTue Jun 28, 2016 3:58 am

Time has always been a foreign concept to me. It decides when we crawl out of bed, when we eat, when we sleep, and everything in between. Our entire lives are dictated by something that doesn’t even exist
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Unnamed

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Re: Post Your Current Copy/Pasted Text!

PostWed Jun 29, 2016 8:20 pm

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IT IS SPREA-

oh, it's dead. rip

Chaffycoolguy

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Re: Post Your Current Copy/Pasted Text!

PostFri Jul 01, 2016 8:06 pm

88107189
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Re: Post Your Current Copy/Pasted Text!

PostSun Jul 03, 2016 9:26 pm

#Hornstull #OctaveBass #DS8MkIV
Someone has sumstuff somewhere and stuffs it in stuff with something…
Junk Jack Steam Early Access release: OUT NOW!!!

Stuff:
Crowdin: Mudkippz
GameCenter: X-!Steven!-X
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Yay, draggin eggz! Click 'em…now!!!
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Re: Post Your Current Copy/Pasted Text!

PostSun Jul 03, 2016 11:19 pm

( ͡° ͜ʖ ͡°)
IT IS SPREA-

oh, it's dead. rip

Stuart98

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Re: Post Your Current Copy/Pasted Text!

PostFri Aug 19, 2016 8:30 pm

@rtotlmail.com

One of a number of fake email domains that spambots have been signing up under and that I've been banning. We could probably cut our spam by 80% if we required verified email addresses before you can post.
Thanks, Stuart98.
i AREZ AN GRAMMER nAZI!!
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Re: Post Your Current Copy/Pasted Text!

PostMon Aug 22, 2016 6:35 pm

FctorSimb
^spambot I was looking up extra information cause it posted everywhere and made me accidentally delete a wrong post :( lucky it wasn't anything important.
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Re: Post Your Current Copy/Pasted Text!

PostTue Aug 23, 2016 1:55 am

1. Junk-Jack-Wiki
2. The world is big, 256 blocks high and 768 across.
3. Who is John Galt?
4. Lack of objection does not indicate consent.
5. We scream, we shout, we wail, we cry; but in the end we all must die.

AFanOfStuff

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Re: Post Your Current Copy/Pasted Text!

PostThu Sep 22, 2016 2:58 pm

Where's the love? #WHERESTHELOVE
:yawn:

Stuart98

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Re: Post Your Current Copy/Pasted Text!

PostSun Sep 25, 2016 10:42 pm

Let me get this out of the way: Planetary Annihilation has been an imperfect game with an even worse community management. I've spoken out against much of what Uber has done both gameplay wise and community wise over the years, including getting a 3 day ban in July 2014 from their forums over an incident where a backer exclusive commander was being sold in the game's shop for charity. The launch of the Alpha in June 2013 for one and a half times a AAA game wasn't well handled and PA was launched in September 2014 in an incomplete state. The follow-up kickstarter for Human Resources was disastrous and I opposed it at the time, although in 20-20 hindsight I wish it had succeeded. Every action taken thereafter however has redeemed Uber and Planetary Annihilation. Virtually every missing feature has been added, and TITANS adds some proper end-game to the game and fixes the bulkiness of the orbital layer.

Uber made some mistakes with the TITANS launch, although the problem there was far more with some well-meaning but misinformed users and some less well-meaning trolls who took it upon themselves to ensure that TITANS was a failure. Rest assured that TITANS is worth it as a $14 expansion to the original game or as the $40 stand-alone, and that Uber Entertainment is not made up of the unethical satanists that some reviews would have you think you'd be supporting by purchasing TITANS.

Planetary Annihilation is an RTS on a massive scale. After 20 minutes your armies can number in the thousands and your base span multiple planets. The scale may seem daunting, but there are a number of good UI tools to help you manage it. These include Picture in Picture, which gives you two viewpoints at once; area commands, which let you give patrol and attack commands over a variable area; alerts, which tell you important events and can be clicked on to take you there or managed through their own picture in picture; and infinite build, which allows you to order your production lines to produce never ending streams of units. While commanding an interplanetary legion is never easy, the UI makes it manageable and there are numerous mods to extend it further.

The single-player mode is inadequate; it consists of conquering a galaxy in a series of skirmishes with initially gimped technology that improves as you go along. Your own army improves faster than the enemy ramps up, resulting in the campaign getting easier as it goes rather than harder. While this can be addressed via mods, less easily addressed is the fact that the Galactic War AI, even on the hardest difficulty, has been made stupid after complaints that pre-date the existence of the game's tutorial about difficulty. As a result, the regular skirmish mode provides a much greater challenge than does the galactic war. This AI is competent and can be replaced by the modded Queller AI to become nightmarish, but it's still a skirmish mode. If that's your thing, then it's great, but if it's not then the singleplayer will be a let-down.

The meat of Planetary Annihilation is in the multiplayer mode. The games can range from 1v1 ranked games on a single planet, to 10 player free for alls on the moons of a gas giant, to massive 5v5s across an entire solar system, to everything in between. Options for custom games include an economic bounty on each player eliminated; dynamic alliances that allow sharing of vision and economy to other players before they backstab you; spawn anywhere, which allows you to forgo the carefully placed spawns on worlds to let the player who picked the most isolated spawn win; and shared armies, which allows players on a team to control each other's units and specialize in some areas while letting their teammates pick up the slack in others (or just argue about whose unit is whose). What cannot be changed is the win condition: last team to still have a commander standing wins. This makes commander sniping a part of the game that cannot be eliminated; only mitigated through proper defense.

Gameplay wise, the game revolves around economic management and expansion. The winner tends to be whoever can expand their economy fastest and most efficiently. There are only one or two good combat units in each factory, and low unit variety coupled with weak defenses means that there is little room for funky tactics and micro; it's all about spamming out the most tanks or the best tanks (but still the most of the best tanks). This can result in the game getting stale after a while, although this can be mitigated with mods.

Graphically, the game has an interesting but somewhat bland art-style. The vanilla effects are boring, but these can easily be replaced with spicier effects via mods. Clever usage of the game's freecam allows for some amazing screenshots to be taken. As one community member once said, you could practically have an entire profession out of taking epic screens in this game.

The music for the game is good, though perhaps inferior to that of Total Annihilation or Supreme Commander. Sound effects are fairly bland however, and this area of the game cannot be modded currently. For a little easter egg, type in "+sing" in the middle of a match.

There are well over a hundred mods available for the game, touching everything from the UI (such as Ubermap) to the firing effects (such as More Pew Pew) to bugfixes (such as the Commander Icon Fix) to minigames (such as Boom Bot Wars) to map packs (such as the Community Map Pack) to huge game balance changes (such as my Galactic Annihilation mod). Notable is the Legion Expansion, which adds a brand new faction to the game of equal quality to the original.

There is a DLC store where commanders can be bought for $5-10. These commanders were designed by kickstarter backers, who receive a cut of the proceeds, and offer no gameplay advantage other than looking epic. The best one is easily Nefelpitou.

Full disclosure: I purchased Planetary Annihilation for $60 in October 2013 and received the TITANS expansion for free from the developers for participation in the expansions' first tournament. I chose not to check the free product box as TITANS is a standalone product and I would have purchased it at expansion price, which is a minority of its standalone cost.

5/7 would recommend again.
Thanks, Stuart98.
i AREZ AN GRAMMER nAZI!!
Patience. Patience people.
Proud ingredient in Su Tarts. :sisi:
Ask me if you need anything. Whatever it is, I can probably take care of it.

AFanOfStuff

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Re: Post Your Current Copy/Pasted Text!

PostMon Sep 26, 2016 7:56 pm

Defense, Kenpo Karate, Brazilian Jiu-jitsu, Muay Thai, Kickboxing, Weaponry, Mixed Martial Arts Training, Physical Fitness and Competition.
:yawn:

Stuart98

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Re: Post Your Current Copy/Pasted Text!

PostMon Sep 26, 2016 8:44 pm

Thanks, Stuart98.
i AREZ AN GRAMMER nAZI!!
Patience. Patience people.
Proud ingredient in Su Tarts. :sisi:
Ask me if you need anything. Whatever it is, I can probably take care of it.

Multipackwolf

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Re: Post Your Current Copy/Pasted Text!

PostTue Sep 27, 2016 9:08 am

Steam | Discord - Multarix#9461
Warframe | Clan Leader of <Wolfish> | Multarix
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Chaffycoolguy

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Re: Post Your Current Copy/Pasted Text!

PostFri Sep 30, 2016 6:46 pm

Always try to save the situation, we can go to find a way to believe pearl and amethyst and Stephen Lalor still people in this world, if you think, crystal jewelry.
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