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SolarPug

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Re: Nate: Elemental Chaos [DEMO #1 RELEASED]

PostThu Jan 16, 2014 4:06 am

Gracias :)
Thanks, Solly.

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Re: Nate: Elemental Chaos [DEMO #1 RELEASED]

PostThu Jan 16, 2014 11:46 pm

wait how do i use the download link?
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Re: Nate: Elemental Chaos [DEMO #1 RELEASED]

PostThu Jan 16, 2014 11:49 pm

Open the "Demos" tab and click on the link, then you'll be brought to Mediafire where you press "download."
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Re: Nate: Elemental Chaos [DEMO #2 COMING SOON]

PostThu Jan 16, 2014 11:57 pm

Do i play it on my computer
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Re: Nate: Elemental Chaos [DEMO #2 COMING SOON]

PostFri Jan 17, 2014 12:05 am

Yeah.
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Re: Nate: Elemental Chaos [NEW SCREENSHOTS, DEMO #2 COMING S

PostFri Jan 17, 2014 12:08 am

Ok thx
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Re: Nate: Elemental Chaos [NEW SCREENSHOTS, DEMO #2 COMING S

PostFri Jan 17, 2014 12:36 am

I get to a cage... What do I do?
plus it doesn't save the game when I quit...
Also...

___________________________________________
ERROR in
action number 2
of Alarm Event for alarm 0
for object startlecharmobtain:

Trying to play non-existing sound.
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Re: Nate: Elemental Chaos [NEW SCREENSHOTS, DEMO #2 COMING S

PostFri Jan 17, 2014 3:01 am

Spin into the cage from the left. I'll add a hint for that, thanks for the heads up. :)
Demo doesn't save because it's only one level.
And that sound error will be fixed in Demo #2.
Thanks, Solly.

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Re: Nate: Elemental Chaos [NEW SCREENSHOTS, DEMO #2 COMING S

PostFri Jan 17, 2014 3:10 am

KK ;)
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Re: Nate: Elemental Chaos [NEW SCREENSHOTS, DEMO #2 COMING S

PostSat Jan 18, 2014 1:48 am

I'm here on official bugfixing buisness.
Nate, when I spin + dash a large ram against a wall, and it dies, the smaller ram gets stuck in the wall.
Collision error for sure. Do other enemies have hitboxes in relation to terrain?
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Re: Nate: Elemental Chaos [NEW SCREENSHOTS, DEMO #2 COMING S

PostSat Jan 18, 2014 1:53 am

Gitch when you dash and get hit by a red thing you fly up...
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Re: Nate: Elemental Chaos [NEW SCREENSHOTS, DEMO #2 COMING S

PostSat Jan 18, 2014 2:19 am

If you constantly spin, you're unstoppable. So, it needs to be nerfed. Maybe spin once every second, instead of always?
Also, I can't confirm the above glitch. Can anyone else?
qaz, were you breaking the mini-sound barrier, or normal dashing?
Last edited by 123outerme on Mon Jan 20, 2014 3:08 pm, edited 1 time in total.
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Re: Nate: Elemental Chaos [NEW SCREENSHOTS, DEMO #2 COMING S

PostSat Jan 18, 2014 3:53 am

You have to get hit by the red thing...And I think I broke the sound barrier
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Re: Nate: Elemental Chaos [NEW SCREENSHOTS, DEMO #2 COMING S

PostSat Jan 18, 2014 4:07 am

Are you supposed to be able to fly with right mouse button?

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Re: Nate: Elemental Chaos [NEW SCREENSHOTS, DEMO #2 COMING S

PostSat Jan 18, 2014 4:12 am

ALCRON wrote:Are you supposed to be able to fly with right mouse button?

SSSSSHHHHHHHHHHHHHHHHHH THAT'S A DEBUG THING

123outerme wrote:I'm here on official bugfixing buisness.
Nate, when I spin + dash a large ram against a wall, and it dies, the smaller ram gets stuck in the wall.
Collision error for sure. Do other enemies have hitboxes in relation to terrain?

I don't think it qualifies as a collision error. What happens is when you spin into it, it's knocked backwards. After it's knocked backwards, it poofs away, and that's where the smaller rams spawn. If it's knocked backwards into a wall, that's where it'll poof away, and that's where the mini rams end up. I'll make sure to make the mini rams die upon spawning in a collision.

qazedc1212 wrote:Gitch when you dash and get hit by a red thing you fly up...

I'll need a bit more specification as to what the "red thing" is. Is it a spring? If so, that's intended.

123outerme wrote:If you constantly spin, you're unstoppable. So, it needs to be nerfed. Maybe spin once every second, instead of always?
Also, I can't confirm the above glitch. Can anyone else?
qaz, where you breaking the mini-sound barrier, or normal dashing?

I had actually extended the time between spins before I saw your post. Great minds think alike. :asd:
Thanks, Solly.
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