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SmexyJunkie

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Re: Nate: Elemental Chaos

PostMon Jan 20, 2014 5:22 pm

Nuuu D: \(OܢO)/
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Multipackwolf

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Re: Nate: Elemental Chaos

PostMon Jan 20, 2014 5:26 pm

Yeeeesssssssss
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SmexyJunkie

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Re: Nate: Elemental Chaos

PostMon Jan 20, 2014 5:27 pm

But honestly though.. Wasn't that hard to figure out (っ◔•◔)っ
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Multipackwolf

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Re: Nate: Elemental Chaos

PostMon Jan 20, 2014 5:30 pm

Ohhh.. So you say that now after I pointed it out.
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SmexyJunkie

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Re: Nate: Elemental Chaos

PostMon Jan 20, 2014 5:52 pm

:no:
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SolarPug

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Re: Nate: Elemental Chaos

PostMon Jan 20, 2014 7:22 pm

outerme123 wrote:By the way, Nate, on a scale of 1 to Potato, how impossible was this first demo to code?

It depends what part of the game you're talking about
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Re: Nate: Elemental Chaos

PostMon Jan 20, 2014 7:46 pm

EpikNate wrote:
outerme123 wrote:By the way, Nate, on a scale of 1 to Potato, how impossible was this first demo to code?

It depends what part of the game you're talking about

Well, the most complex part of the demo is what I'm talking about.
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Re: Nate: Elemental Chaos

PostMon Jan 20, 2014 8:22 pm

Hmm.
Probably everything about the player.
It was a huge step from your typical GMK platformer, trying to perfect the movement, gravity, etc.
I apparently failed at that, which the fly-in-the-air-infinitely glitch showed. :asd:
The hardest part about the player was probably the jumping, if spriting it doesn't qualify as coding.
Thanks, Solly.

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Re: Nate: Elemental Chaos

PostMon Jan 20, 2014 8:43 pm

The debug feature itself is bugged :P
If you use the debug-fly thing and you sit there on a spring (one that launches you straight up), it crashes the game. This wouldn't happen under normal circumstances, but, just to let you know.
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Re: Nate: Elemental Chaos

PostTue Jan 21, 2014 3:29 pm

Also, If you get the Startle Charm from the chest, go into the Everportal, and die in the Everportal, you can get the Startle Charm a second time. This doesn't cause error messages, but I thought it would be important.
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Re: Nate: Elemental Chaos

PostTue Jan 21, 2014 7:06 pm

Should I make it to where the chest disappears after getting the trinket inside?
Thanks, Solly.

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Re: Nate: Elemental Chaos

PostTue Jan 21, 2014 7:21 pm

EpikNate wrote:Should I make it to where the chest disappears after getting the trinket inside?

Or stays open, like in Zelda.
By the way, when's the next demo?
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SolarPug

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Re: Nate: Elemental Chaos

PostTue Jan 21, 2014 7:47 pm

Well over a week away. School is taking up a huge portion of my time that would normally be spent making this

Edit: only one person on the forums knows the name of the new main villain besides me
Thanks, Solly.

AjPlaysMinecraft

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Re: Nate: Elemental Chaos

PostThu Jan 23, 2014 12:37 am

Should I Tell Them The Villain?Guys I'm The Person.Can They Know?
PM Me To Join The Lunar Fox Productions!
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Here's The Link To Ma Game! viewtopic.php?f=16&t=19826

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Re: Nate: Elemental Chaos

PostThu Jan 23, 2014 2:26 am

I guess, I'm not even sure if it'll be final.
Thanks, Solly.
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