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Junk Jack mod changelog [v.1.1.1]RELEASED

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ianfromijrinx

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Re: Junk Jack mod changelog [v.1.1]RELEASED

PostSun Dec 30, 2012 1:21 am

wack3jo wrote:I might give this mod a go sometime.
A review from a fellow Terraria modder :P

you should! what mods have you made?
I do vids on youtube!!
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wack3jo

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Re: Junk Jack mod changelog [v.1.1]RELEASED

PostSun Dec 30, 2012 1:40 am

Haven't finished any yet. I'm currently working on a dwarf themed mod, with dwarven town npc's, new plants you can use to make beer and other potions, and such :approved:
click here and here

ianfromijrinx

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Re: Junk Jack mod changelog [v.1.1]RELEASED

PostSun Dec 30, 2012 2:07 am

wack3jo wrote:Haven't finished any yet. I'm currently working on a dwarf themed mod, with dwarven town npc's, new plants you can use to make beer and other potions, and such :approved:

cool :P
I do vids on youtube!!
My channel!!! http://www.youtube.com/user/Ianfromijrinx
The world is made up of 393,216 blocks
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Stuart98

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Re: Junk Jack mod changelog [v.1.1]RELEASED

PostMon Dec 31, 2012 12:30 am

Try making antanium be less powerful. A prehardmode ore between molten and cobalt.
Thanks, Stuart98.
i AREZ AN GRAMMER nAZI!!
Patience. Patience people.
Proud ingredient in Su Tarts. :sisi:
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ianfromijrinx

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Re: Junk Jack mod changelog [v.1.1]RELEASED

PostMon Dec 31, 2012 2:05 am

Stuart98 wrote:Try making antanium be less powerful. A prehardmode ore between molten and cobalt.

nah. If its the best thing in junk jack then it will be the best thing in terraria
I do vids on youtube!!
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The world is made up of 393,216 blocks
~Admin on the wiki~

Stuart98

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Re: Junk Jack mod changelog [v.1.1]RELEASED

PostWed Jan 02, 2013 2:41 am

The way you put antanium in is just horrible. So I've already put drills, chainsaws, and souls into this hamdrax, now I'm going to turn it into something that only functions as a pickaxe. :-|
Thanks, Stuart98.
i AREZ AN GRAMMER nAZI!!
Patience. Patience people.
Proud ingredient in Su Tarts. :sisi:
Ask me if you need anything. Whatever it is, I can probably take care of it.

Unnamed

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Re: Junk Jack mod changelog [v.1.1]RELEASED

PostSun Jan 06, 2013 5:47 am

A very cool one,its a hammer,axe and drill
IT IS SPREA-

oh, it's dead. rip

Pyraxo

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Re: Junk Jack mod changelog [v.1.1]RELEASED

PostSat Jan 12, 2013 5:56 am

Well actually Stuart and HT...

First off, it's actually how the modder wants the mod to be.
You can give feedback, but that only helps him get more downloads. If he's stubborn and doesn't want to change,
then word will go round and there will be lesser downloads.

Next, I guess the very fact that Antanium is both in JJ and Terraria and their power levels are different,
makes it difficult which should be better.

I haven't downloaded it yet, but Stuart's complaints are kinda putting me off this meal. (As in, I'm a pretty naïve person.)

So maybe HT, you could start edit the mod abit and I'll download it sooner or later.
- Æritron

PYROBOX INC.
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Junk Jack - Chinese Craftbook and GUI: http://forum.pixbits.com/viewtopic.php?f=21&t=10733

Unnamed

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Re: Junk Jack mod changelog [v.1.1]RELEASED

PostSat Jan 12, 2013 1:58 pm

Antanium isnt on jj,but there is something similar
IT IS SPREA-

oh, it's dead. rip

TwelveFoot

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Re: Junk Jack mod changelog [v.1.1]RELEASED

PostSat Jan 12, 2013 2:08 pm

What?
1. Junk-Jack-Wiki
2. The world is big, 256 blocks high and 768 across.
3. Who is John Galt?
4. Lack of objection does not indicate consent.
5. We scream, we shout, we wail, we cry; but in the end we all must die.

Unnamed

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Re: Junk Jack mod changelog [v.1.1]RELEASED

PostSat Jan 12, 2013 2:09 pm

Sorry...but :asd:
I said that antanium isnt on junk jack but there is something similar(to antanium in junk jack)
IT IS SPREA-

oh, it's dead. rip

Pyraxo

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Re: Junk Jack mod changelog [v.1.1]RELEASED

PostSat Jan 12, 2013 2:28 pm

Uh, excuse me, Antanium's in JJ. And Terraria.

I've played it... fail!
- Æritron

PYROBOX INC.
Have some cookies. Join the PyroBox team!

Junk Jack - Chinese Craftbook and GUI: http://forum.pixbits.com/viewtopic.php?f=21&t=10733

Unnamed

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Re: Junk Jack mod changelog [v.1.1]RELEASED

PostSat Jan 12, 2013 2:50 pm

Wait.. Oh sorry confusions suck
I thought that everyone was saying that adamantite is on junk jack
IT IS SPREA-

oh, it's dead. rip

ianfromijrinx

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Re: Junk Jack mod changelog [v.1.1]RELEASED

PostSat Jan 12, 2013 9:21 pm

Pyraxo wrote:Well actually Stuart and HT...

First off, it's actually how the modder wants the mod to be.
You can give feedback, but that only helps him get more downloads. If he's stubborn and doesn't want to change,
then word will go round and there will be lesser downloads.

Next, I guess the very fact that Antanium is both in JJ and Terraria and their power levels are different,
makes it difficult which should be better.

I haven't downloaded it yet, but Stuart's complaints are kinda putting me off this meal. (As in, I'm a pretty naïve person.)

So maybe HT, you could start edit the mod abit and I'll download it sooner or later.

:|
I do vids on youtube!!
My channel!!! http://www.youtube.com/user/Ianfromijrinx
The world is made up of 393,216 blocks
~Admin on the wiki~

Pyraxo

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Re: Junk Jack mod changelog [v.1.1]RELEASED

PostSun Jan 13, 2013 11:08 am

Sorry, just feedback, it's okay to do it your way. Nice mod btw!
- Æritron

PYROBOX INC.
Have some cookies. Join the PyroBox team!

Junk Jack - Chinese Craftbook and GUI: http://forum.pixbits.com/viewtopic.php?f=21&t=10733
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