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Re: [REQ] A CTM Map

PostPosted: Sun Sep 01, 2013 10:38 pm
by Multipackwolf
Beta Bugs, I got in trouble for it, So I stopped :asd:

Re: [REQ] A CTM Map

PostPosted: Mon Sep 02, 2013 12:56 am
by WhiteFang
Haha, I'm still doing it, but for my purposes only. And, yah, poating the topic about doing it, I didn't know it was "illegal" so therefor, it's down now. Only reason why I am using it is to turn creative maps into survival maps for adventure map purposes.

TBH, I didn't even really think that doing that was so forbidden though.

Re: [REQ] A CTM Map

PostPosted: Mon Sep 02, 2013 1:09 am
by Multipackwolf
Nobody did. Cept the Beta Testers.. I was gonna post that while the game was still in beta, then it got released so quickly :asd:

Re: [REQ] A CTM Map

PostPosted: Mon Sep 02, 2013 4:28 pm
by exovette
WhiteFang wrote:I'm thinking that, for now, it's gamemodes is stored inside the world data, so if I am correct...you can get the world data, look around and find a thing that changes gamemodes. Don't take my word for it now, I'm not sure. I'm just taking a stab in the dark!

EDIT: I GOT IT :D I made it so creative maps can be turned into survival maps! :D

And on top of that, I've found the data value so the world can be made an adventure map from a stand-alone map!

Re: [REQ] A CTM Map

PostPosted: Sat Sep 07, 2013 3:34 am
by SollyStartles
making one right now. ^~^