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Re: Treasure Island (UPDATED) v1.1

PostPosted: Sun Mar 04, 2012 8:52 pm
by Multipackwolf
Well, making stuff work is the easy part, finding varients of things, well, you just have to use your brain a bit

Re: Treasure Island (UPDATED) v1.1

PostPosted: Sun Mar 04, 2012 9:57 pm
by jjshanle
exzackly wrote:@jjshanle Thanks i do realize that some items are missing... HOWEVER TECHNICALLY i DO have ALL the items, just missing all the VARIANTS of each one. variants need to be fixed one be one... making the work very tedious. I did the rest of the work using a simple python script... and i dont have all day to do each item by hand. MAYBE... i can fix the script to incorporate the variants... but quite frankly i have no clue yet how to make the script know how many of each variant there is per item. I would have to specify it myself... bringing all the work back to by hand. If you know a way to know how many variants are in each one (IN TEXT... THE TREASURE PIC WONT HELP AT ALL) let me know... or when i have time ill find a way myself

Thats great that you got each item to work and half the craftnotes... but remember i dont have all day to test this stuff

Hopefully this helps you but...
Open the treasures.json file. If you scroll down you will see something like

{
"name": "Apple",
"id": 2,
"variants": 3,
"sizes": [
7,
9,
...


Things that have variants... (using there proper name and it's variants ex. "apple 3" means that the apple has 3 variants)
Apple 3
Sword 3
Small copper ring 6
Pure copper ring 6
Silver necklace 6
Iron lump 3
Nail 2
Narrow goblet 4
Crown 5
Lollipop 3
Cinema ticket 2
Oval necklace 3
Silver amulet 6
Big silver ring 6
Gold lump 3
Toy mushroom 4
Small silver ring 6
Pure silver ring 6
Gold necklace 6
Fat goblet 2
Pill 3
Candy cane 5
Copper lump 3
Goblet 5
Pixel ghosts 6
Rotting eye 2
Necklace 3
Valentine heart 5
Gold amulet 6
Big gold ring 6
Small bottle 4
Candy 6
Small gold ring 6
Pure gold ring 6
Copper necklace 6
Big jewel 6
Big jewel plate 3
Electro shard 3
Tetris piece 7
Big bottle 3
Floppy disk 5
Small jewel button 4
Copper amulet 6
Big copper ring 6
Coal lump 3
Mithril lump 3
Small necklace 2
Flower vase 5
Christmas bell 3
Fruit drink bottle 3
Christmas socks 3
Christmas biscuit 4
Christmas light 5
Christmas ball 4
Jigsaw puzzle piece 3
Christmas present 2
Snow crystal 3
Christmas star 2

Like I said, I hope this helped... and I never knew there was a "poisoned apple", but I guess after reading the text I learned something...

Re: Treasure Island (UPDATED) v1.1

PostPosted: Mon Mar 05, 2012 12:43 pm
by jerzeeshadow
Thanks for all the Pac-ghosts and Tetris variants! Is there anyway to get the other cloth blocks working like the green one?

Re: Treasure Island (UPDATED) v1.1

PostPosted: Mon Mar 05, 2012 2:05 pm
by Multipackwolf
You can make the showcase placeable...

Re: Treasure Island (UPDATED) v1.1

PostPosted: Mon Mar 05, 2012 5:19 pm
by exzackly
I have fixed the script to incorporate all of the variants... so the map will be updated hopefully by tonight including all of those... Any other fixes (such as cloth) will be looked at later :approved:

Re: Treasure Island (UPDATED AGAIN) v1.2

PostPosted: Tue Mar 06, 2012 8:23 am
by exzackly
FIXED ALL VARIANTS!!!

Re: Treasure Island (UPDATED AGAIN) v1.2

PostPosted: Tue Mar 06, 2012 5:46 pm
by xXStEvOXx
:hail:

Re: Treasure Island (UPDATED AGAIN) v1.2

PostPosted: Tue Mar 06, 2012 9:07 pm
by Softkey3
What does the copper coin blueprint do?And why is there
no diamond sword

Re: Treasure Island (UPDATED AGAIN) v1.2

PostPosted: Tue Mar 06, 2012 9:12 pm
by Multipackwolf
I know, i want a diamond sword!

Re: Treasure Island (UPDATED AGAIN) v1.2

PostPosted: Tue Mar 06, 2012 9:54 pm
by jjshanle
Softkey3 wrote:What does the copper coin blueprint do?And why is there
no diamond sword

The diamond sword doesn't exist in the game file, therefore it does not exist at all.

Re: Treasure Island (UPDATED AGAIN) v1.2

PostPosted: Fri Mar 09, 2012 8:46 am
by exzackly
jjshanle wrote:
Softkey3 wrote:What does the copper coin blueprint do?And why is there
no diamond sword

The diamond sword doesn't exist in the game file, therefore it does not exist at all.


correct... and the diamond weapons are useless anyway until the devs fully support them

Re: Treasure Island (UPDATED AGAIN) v1.2

PostPosted: Fri Mar 09, 2012 9:59 am
by Multipackwolf
Or you get the right codes... NOT 8000 this time peoples

Re: Treasure Island (UPDATED AGAIN) v1.2

PostPosted: Fri Mar 09, 2012 3:05 pm
by jjshanle
exzackly wrote:
jjshanle wrote:
Softkey3 wrote:What does the copper coin blueprint do?And why is there
no diamond sword

The diamond sword doesn't exist in the game file, therefore it does not exist at all.


correct... and the diamond weapons are useless anyway until the devs fully support them

You can easily get them to work. I got lucky and discovered something that I used to make it work... If you think about what you are trying to do for a bit, you might just figure it out.

Re: Treasure Island (UPDATED AGAIN) v1.2

PostPosted: Tue Apr 03, 2012 8:35 pm
by chrism1a1
dont work :no: :no:

Re: Treasure Island (UPDATED AGAIN) v1.2

PostPosted: Thu Apr 05, 2012 9:32 pm
by thegamer01
Is this all the stuff or is like a mod,because it has COLORED CLOTHES!!!!!!!!!!!!!!!!!!!!!!!!!!!!
AND ALOT OF AWESOME SHIT, OMFG :rock: :rock: :rock: :rock: :rock: :rock: :rock: :rock: :rock: :rock: :rock: :rock: