Mon Apr 01, 2013 1:23 pm
As in? Also, anyone know where the file is for behaviors such as "walk",/"jump", ? It would be neat if we could find out how to make a new behavior, "fly". My friend requested teradacle (however you spell that dinosaur) zombies. You can make them jump high but not actually float. I was wondering as well with the "shoot type" and "shoots", for bombs it's like 1 and meat is like 2 (bomber skeletons shoot ID is 2 since it shoots bombs in simpler terms) Would it be possible to make your own "shoot type"?
If you have any questions or comments I will be glad to help! :)