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Re: Disabling Hacked Files Error v1.1.2

PostPosted: Tue Mar 26, 2013 3:35 am
by cptjason
Multipackwolf wrote:I'm always offline.


Then that is why it continues to work.

Re: Disabling Hacked Files Error v1.1.2

PostPosted: Tue Mar 26, 2013 5:04 am
by kando
again, appcake...

Re: Disabling Hacked Files Error v1.1.2

PostPosted: Tue Mar 26, 2013 7:15 am
by Multipackwolf
I really can't be bothered to get another tweak that let's me... Also, you can use MyFile to install apps, what the problem is, is that you need appsync...

Re: Disabling Hacked Files Error v1.1.2

PostPosted: Tue Mar 26, 2013 10:24 am
by ShiftMatter
Is there MyFile for iOS 6? Also, I use vShare for my downgrading needs.

Re: Disabling Hacked Files Error v1.1.2

PostPosted: Tue Mar 26, 2013 3:18 pm
by kando
Back to the topic at hand, where are some modpacks??? :D

Re: Disabling Hacked Files Error v1.1.2

PostPosted: Tue Mar 26, 2013 7:58 pm
by kando
kivifreak wrote:Oh and yes i found a way on how to decrypt some stuff of the data.dat


ooo do tell....

Re: Disabling Hacked Files Error v1.1.2

PostPosted: Tue Mar 26, 2013 10:22 pm
by Multipackwolf
kando wrote:Back to the topic at hand, where are some modpacks??? :D

Still being worked on...

Also, everyone, please do not release a world like mine or close to it, it's way too overpowered and it contains loads of rare items...

Re: Disabling Hacked Files Error v1.1.2

PostPosted: Mon Apr 01, 2013 12:35 am
by ddawg77
I've been modding away :D
So much fun making hordes of 1000's of zombies be your friends and trees give you TNT! Also, being able to make mithril swords with dirt (or nothing at all!)
So what has everyone else been working on?

Re: Disabling Hacked Files Error v1.1.2

PostPosted: Mon Apr 01, 2013 1:14 am
by jerzeeshadow
ddawg77, any pix or videos? Great goin' for ya!!! :asd:

Re: Disabling Hacked Files Error v1.1.2

PostPosted: Mon Apr 01, 2013 7:47 am
by Multipackwolf
I've been playing around with different things...

Re: Disabling Hacked Files Error v1.1.2

PostPosted: Mon Apr 01, 2013 1:23 pm
by ddawg77
As in? Also, anyone know where the file is for behaviors such as "walk",/"jump", ? It would be neat if we could find out how to make a new behavior, "fly". My friend requested teradacle (however you spell that dinosaur) zombies. You can make them jump high but not actually float. I was wondering as well with the "shoot type" and "shoots", for bombs it's like 1 and meat is like 2 (bomber skeletons shoot ID is 2 since it shoots bombs in simpler terms) Would it be possible to make your own "shoot type"?

Re: Disabling Hacked Files Error v1.1.2

PostPosted: Mon Apr 01, 2013 9:45 pm
by unfaithful p1nkbr0
Pterodactyl?

Re: Disabling Hacked Files Error v1.1.2

PostPosted: Tue Apr 02, 2013 12:46 am
by TwelveFoot
No way to make a new behavior that I can find.
You can make things more fly-ey by turning their inverted-mass (weight) way down.
I set it to like 0.01 and 1 jump (I think) for birds.

Re: Disabling Hacked Files Error v1.1.2

PostPosted: Tue Apr 02, 2013 5:53 am
by Penafore
what about for star? O.o

Re: Disabling Hacked Files Error v1.1.2

PostPosted: Tue Apr 02, 2013 8:03 am
by ddawg77
Also twelve, how did you make them throw coins? I've been trying to find how...