Thnx! At least it's not modifying the .json that's the problem, it's the "Check to make sure this doesn't crash the game and if so, what part of it is making the game crash" bit...
Then as well as that, configuring it, so that if I release it, it won't be some sort of massive "Get all your items here map"
But.. The map.json is how big a file right? Well, by the time I'm done with it, it's gonna be about a 10th of the size
