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Modding Update Warning

This forum should be used to discuss and share mods of Junk Jack (textures, or whatever)
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TwelveFoot

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Re: Modding Update Warning

PostSat Apr 21, 2012 1:54 am

p1nkbr0 wrote:Why is your howze encrusted in gold?

Because it's awesome like that. And I thought I'd use the original gold texture for something since my gold ores are blue...
kkwenqi wrote:Yeah, it looks so cool! can you post all your mods after the update?

Sure, I'll update it all then upload it.
Do you want the blue gold or just red mithril?
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kkwenqi

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Re: Modding Update Warning

PostSat Apr 21, 2012 1:58 pm

TwelveFoot wrote:
p1nkbr0 wrote:Why is your howze encrusted in gold?

Because it's awesome like that. And I thought I'd use the original gold texture for something since my gold ores are blue...
kkwenqi wrote:Yeah, it looks so cool! can you post all your mods after the update?

Sure, I'll update it all then upload it.
Do you want the blue gold or just red mithril?

The red mithril :sbav: I thought gold was gold? not blue :rotfl:
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TwelveFoot

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Re: Modding Update Warning

PostSat Apr 21, 2012 2:02 pm

Pfft, what you talkin' bout gold isn't a color :look:

So red mithril and gold-stone bricks?
1. Junk-Jack-Wiki
2. The world is big, 256 blocks high and 768 across.
3. Who is John Galt?
4. Lack of objection does not indicate consent.
5. We scream, we shout, we wail, we cry; but in the end we all must die.

kkwenqi

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Re: Modding Update Warning

PostSat Apr 21, 2012 2:04 pm

TwelveFoot wrote:Pfft, what you talkin' bout gold isn't a color :look:

So red mithril and gold-stone bricks?

Yeah, that would be super helpful. Thanks! :)
Download my maps! NOW! Jack's Island Rich man's world Basic Castle
iPad 4, iPhone 4S
MS EU, MC4, CoC
Gameloft: kkwenqi
Game center: kkwenqi

MinerJack

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Re: Modding Update Warning

PostSun Apr 22, 2012 1:34 am

Can you make gold look like mithril and mithril look like gold? I would like to be misleading.
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TwelveFoot

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Re: Modding Update Warning

PostSun Apr 22, 2012 1:36 am

Yeah, I could.
At one point I thought of making all my tools look like mithril, but I decided that would be too confusing.
1. Junk-Jack-Wiki
2. The world is big, 256 blocks high and 768 across.
3. Who is John Galt?
4. Lack of objection does not indicate consent.
5. We scream, we shout, we wail, we cry; but in the end we all must die.

kkwenqi

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Re: Modding Update Warning

PostSun Apr 22, 2012 4:27 pm

TwelveFoot wrote:Yeah, I could.
At one point I thought of making all my tools look like mithril, but I decided that would be too confusing.

lol, wooden tools that look mithril :rotfl:
Download my maps! NOW! Jack's Island Rich man's world Basic Castle
iPad 4, iPhone 4S
MS EU, MC4, CoC
Gameloft: kkwenqi
Game center: kkwenqi

Lynn12013

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Re: Modding Update Warning

PostFri Jun 29, 2012 3:25 pm

So im brand new to the forum and i dont know if this is the right place to ask this but do i need a jailbroken device to change my crosshair? And if i do will it mess up my game if i un-jailbroke it? I really want to change it but im afraid that if i change it, it will mess up my whole game!!! :afraid: :( Thank you if anyone could help! :hail: :approved:
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ddawg77

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Re: Modding Update Warning

PostFri Jun 29, 2012 6:06 pm

Welcome to the forums!
Plz don't gravedig!

You can use things like I explorer or ifunbox to mod without jailbreaking your device. If done correctly, it shouldn't mess up your game.
If you have any questions or comments I will be glad to help! :)

BluesClues

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Re: Modding Update Warning

PostFri Jun 29, 2012 9:26 pm

Its fine to gravedig in the modding section :sisi:
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Multipackwolf

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Re: Modding Update Warning

PostSun Jul 01, 2012 1:42 am

Depends on the post actually... This wasn't exactly the right topic to put it on but then i am the createor of this topic...
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AlexVolk

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Re: Modding Update Warning

PostFri Jul 13, 2012 5:10 pm

kkwenqi wrote:
TwelveFoot wrote:Yeah, I could.
At one point I thought of making all my tools look like mithril, but I decided that would be too confusing.

lol, wooden tools that look mithril :rotfl:


And then they break instantly :rotfl:
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