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Junk Builder [World Editor]

PostPosted: Thu Aug 30, 2012 1:31 am
by WhiteFang
As you know, I am the creator of the "Hotel of Itemness" map (which can be found in my signature) However, I put up a poll to ask people if I should try to make a world editor (As you can tell by the title :Prrr: )

So far, progress is going relatively well, and I'm working a lot on this project.

Right now, I only have one picture, but the program is more about the code then the graphics;

Open Spoiler
Image


I will release it when I finish it, so, please be patient!

Thanks, Winter_Snake

Beta Testrers:

    - Alcron
    - Tots
    - FlipBeef97
    - Lilromeodude
    - Jerzeeshadow

Re: Junk Builder [World Editor]

PostPosted: Thu Aug 30, 2012 2:06 am
by Tots
Cool! :approved:
Will this be an app or a computer program?

Re: Junk Builder [World Editor]

PostPosted: Thu Aug 30, 2012 2:13 am
by WhiteFang
Tots wrote:Cool! :approved:
Will this be an app or a computer program?


Computer. I don't feel like making it an app. It would take so much longer.

Re: Junk Builder [World Editor]

PostPosted: Thu Aug 30, 2012 2:56 am
by Multipackwolf
I don't like the idea, it makes it too easy to get stuff... but guess Pixbits will tell you to stop if they don't want it... I'm not saying it's a bad idea though...

Re: Junk Builder [World Editor]

PostPosted: Thu Aug 30, 2012 3:55 am
by WhiteFang
Multipackwolf wrote:I don't like the idea, it makes it too easy to get stuff... but guess Pixbits will tell you to stop if they don't want it... I'm not saying it's a bad idea though...


Thats why I'm still debating wether I'm going to release it to the public or to a certain group. But if you think about it, all this is, is hex editing the world.dat file. And kando is a master at that, so it's not like we haven't past this point. But I still am going to contact pixbits about it and see if they will want me to release it or not.

Re: Junk Builder [World Editor]

PostPosted: Thu Aug 30, 2012 4:07 am
by Multipackwolf
They'd go through the coding, see how it works, fix a few things up, then release it and give you credits for it, other wise it might be a bit of a problem... well that's what i'd do in their situation anyway...

Re: Junk Builder [World Editor]

PostPosted: Thu Aug 30, 2012 12:32 pm
by kando
WhiteFang wrote:
Multipackwolf wrote:I don't like the idea, it makes it too easy to get stuff... but guess Pixbits will tell you to stop if they don't want it... I'm not saying it's a bad idea though...


Thats why I'm still debating wether I'm going to release it to the public or to a certain group. But if you think about it, all this is, is hex editing the world.dat file. And kando is a master at that, so it's not like we haven't past this point. But I still am going to contact pixbits about it and see if they will want me to release it or not.


Smart thing to do, but still, I'd like to take a peek if possible :)
PM me if you wouldnt mind sharing, I'd be more than happy to test for you.
Plus, although i cant create an editor from scratch, or anything from scratch, I can modify code once it exists, as well as add onto it.

Cheers!

Re: Junk Builder [World Editor]

PostPosted: Thu Aug 30, 2012 6:21 pm
by awsomeaustin13
I don't out you guys, but I CAN'T wait for this.

Re: Junk Builder [World Editor]

PostPosted: Thu Aug 30, 2012 6:24 pm
by WhiteFang
kando wrote:
WhiteFang wrote:
Multipackwolf wrote:I don't like the idea, it makes it too easy to get stuff... but guess Pixbits will tell you to stop if they don't want it... I'm not saying it's a bad idea though...


Thats why I'm still debating wether I'm going to release it to the public or to a certain group. But if you think about it, all this is, is hex editing the world.dat file. And kando is a master at that, so it's not like we haven't past this point. But I still am going to contact pixbits about it and see if they will want me to release it or not.


Smart thing to do, but still, I'd like to take a peek if possible :)
PM me if you wouldnt mind sharing, I'd be more than happy to test for you.
Plus, although i cant create an editor from scratch, or anything from scratch, I can modify code once it exists, as well as add onto it.

Cheers!


Of course! :approved: Though, I still want to make sure everything works, and finish the basic's of it.

Re: Junk Builder [World Editor]

PostPosted: Thu Aug 30, 2012 10:28 pm
by unfaithful p1nkbr0
So You would be able to import a world, right? If so, this makes my project much easier.

Re: Junk Builder [World Editor]

PostPosted: Thu Aug 30, 2012 10:33 pm
by Multipackwolf
It would be good for the people who are experianced with the game yes... But im think about the newbies...

Re: Junk Builder [World Editor]

PostPosted: Thu Aug 30, 2012 10:33 pm
by TwelveFoot
I don't see a load world button...

Re: Junk Builder [World Editor]

PostPosted: Thu Aug 30, 2012 10:35 pm
by unfaithful p1nkbr0
Ah true.

Then it's gonna be limited somehow.


@twelvefoot

Unless it somehow generates it's own worlds the same way as junk jack does, I don't see how it'll work without loading worlds

Re: Junk Builder [World Editor]

PostPosted: Thu Aug 30, 2012 10:41 pm
by WhiteFang
p1nkbr0 wrote:Ah true.

Then it's gonna be limited somehow.


@twelvefoot

Unless it somehow generates it's own worlds the same way as junk jack does, I don't see how it'll work without loading worlds


This is only the main menu. At the
Create World
screen, you will be given the option to save and load worlds to your computer to edit. And also export and import worlds from Junk Jack.

Re: Junk Builder [World Editor]

PostPosted: Thu Aug 30, 2012 11:24 pm
by unfaithful p1nkbr0
Cool.