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New Mob: Orange Guy

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Chris

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New Mob: Orange Guy

PostSun Mar 25, 2012 5:50 pm

Seeing as there are those who want a Creeper-like Mob, I went ahead and designed my own.
The link below shows the prototype of the Mob neutral (left), and the Mob angry (right).
http://img846.imageshack.us/i/imageamvs.jpg/
I project that this Mob would be 'friendly' in the world, 'walking' around and what not-it would only become hostile if you provoked it (hit/tapped it). After which it would become Bull-like and start barreling towards you (maybe it can jump?).
Reply what you think it should do/not do, How/if I can alter the appearance, and anything else, too.

Lastly, what name should he have? I was thinking he's an Orange Cyclops, so why not CYCLORNGE (phonetically, sigh-chlor(ine)nge, 2 syllables).

EDIT: New photo, twice as big. http://img838.imageshack.us/i/imageyhn.jpg/
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4SlotToaster

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Re: New Mob: Orange Guy

PostSun Mar 25, 2012 7:40 pm

pretty cool... looks a bit too cartoonish.
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Ecthelion II

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Re: New Mob: Orange Guy

PostSun Mar 25, 2012 7:50 pm

Awesome! I really like him, you should make it into a mod.. :rock: :rock: :rock: :hail:
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Re: New Mob: Orange Guy

PostMon Mar 26, 2012 12:24 am

Also maybe change it so that he's facing sideways.
Because none of the other mobs face strait toward the viewer.
1. Junk-Jack-Wiki
2. The world is big, 256 blocks high and 768 across.
3. Who is John Galt?
4. Lack of objection does not indicate consent.
5. We scream, we shout, we wail, we cry; but in the end we all must die.

Nicodemus82

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Re: New Mob: Orange Guy

PostMon Mar 26, 2012 12:33 am

it's like a one-eyed pacman ghost
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Chris

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Re: New Mob: Orange Guy

PostMon Mar 26, 2012 1:11 am

Turn sideways: will work on it
One eyed pacman ghost…yeah, kinda.
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Re: New Mob: Orange Guy

PostMon Mar 26, 2012 1:18 am

It's an explosive cyclops
If you have any questions or comments I will be glad to help! :)

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Re: New Mob: Orange Guy

PostMon Mar 26, 2012 1:33 am

He wouldn't explode. Instead, when you hit him he starts charging at you (if you run, he can run 3/4 the speed of Jack). Each time he intersects/rams you, you lose a heart, but the force of the running causes him to (slide?) 3-4 blocks past you (now's your chance to run, or make a quick block tower to hide above). If he's stuck between two blocks then he'll run back and forth and after 3 hits on a block it'll break (oh, crap). Takes 3-6 hits to kill. Oh, and he can jump one high blocks just like Jack (1/2 the speed though, so, stairs are the best escape).
Pretty hardcore, right?
Oh, and after your 50th Cyclornge kill, a free one of a kind drop is dropped. Don't know what new thing it'll be. But, I assure you, it will be awesome (if the mob is added, of course).
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MisterTacos

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Re: New Mob: Orange Guy

PostMon Mar 26, 2012 2:32 am

TwelveFoot wrote:Also maybe change it so that he's facing sideways.
Because none of the other mobs face strait toward the viewer.

Spider does. ( I know this because I was editing him recently)

TwelveFoot

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Re: New Mob: Orange Guy

PostMon Mar 26, 2012 2:34 am

Oh yeah, but spiders kind of walk sideways. Like crabs.
1. Junk-Jack-Wiki
2. The world is big, 256 blocks high and 768 across.
3. Who is John Galt?
4. Lack of objection does not indicate consent.
5. We scream, we shout, we wail, we cry; but in the end we all must die.

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Re: New Mob: Orange Guy

PostMon Mar 26, 2012 2:37 am

Yeah but they jump in the game so it makes sense that they face the front.

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