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Junk Jack X 3.0 [iOS] Update is Out!

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Multipackwolf

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Junk Jack X 3.0 [iOS] Update is Out!

PostFri Nov 04, 2016 7:16 pm

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This is our biggest update yet, it includes months of work and brings all the new features and improvements from our PC/Mac version to iOS. The changes are too many to list here, but we’ll try to mention at least the major changes below here!

There is a downside thought: unfortunately we had to change the whole engine, this makes actual worlds and player incompatible, forcing you to start a new game to experience the new patch. Old worlds and players won’t be deleted but they’ll become unaccessible from the game.

** PLEASE NOTE THAT UPDATING THE GAME WILL MEAN A FRESH START WITH NEW PLAYERS AND NEW WORLDS **

We sincerely hope you understand, sorry for any trouble this may cause.
This is the only choice we had, the only alternative would have been to sell a different game under the same brand which wasn’t acceptable for us.

Happy mining!

Changelog:
• All new Junk Jack logo!
• More than 250 new rare treasures: happy hunting!
• All planets have been overhauled with new graphics, content, biomes and tweaks to make them more fun and varied.
• New planet reachable from Mykon: Tor!
• More than 20 new Tor monsters!
• More than 40 new slimes different for each planet
• Added a collections view which will track all the things you gathered while playing: rare treasures, fancy equips, fish, cooking recipes
• Added scrolling to super minimap
• Super mini map will only show discovered areas
• New procedural part engine for mobs: many mobs will now have random parts attached!
• Explosive arrows!
• Each slime type has its own unique behavior
• New king slime mobs!
• Many mobs have been redrawn from scratch
• New weapons, armor, trinkets can be found in Tor
• New pocket pets, statues, fish, objects, blocks and so on!
• New world sizes options
• Added customisation options for world creations also for adventure mode
• Tweaked treasures and ores distribution
• Dozens of new placeable blocks and objects!
• Added objects and blocks to creative
• Added a new actuator: piston block! It’s able to push players, mobs and items by extending and also behaves as a bridge or one-way door according to rotation
• Added a new actuator: advanced pressure pad! It’s like the normal pressure pad but it’s able to detect mobs too
• Added a new actuator: retractable block! it’s a block that becomes solid when activated and blocks light, movement and liquids
• Trapdoors now behave as devices and can be opened and closed with electronics signal
• Health bars of creatures have been added
• Improved overall game difficulty balance
• Rebalanced food heal values
• Rebalanced potions heal values
• Tweaked treasures drop rates on all planets
• Tweaked chest treasures drop rate
• Tweaked portal chests spawn rate
• Tweaked crates seeds drop rate
• Tweaked mobs health and hit values
• Added many utility crates in the world
• Added dangerous spikes on end game planets
• Portal chests now emit light
• Two new types of wood have been added
• Additionally tweaked light thresholds for mob spawning
• Add-ons now have default crafts available
• 6 new wood crossbows, each one with different bullet and fire speed stats
• New craftable slingshot which throws tiny rocks
• New detailed tool and weapons graphics, with custom animations
• New bows graphics
• New craftable colored goo torches
• Objects and blocks can now be placed on small objects without the need to break them first
• It is now possible to place blocks behind objects without breaking them first
• Fancy trinket slot is now considered for pet summon and will take priority if a pocket pet trinket is present in that slot
• Added Ninja Potion which alters throw speed and power
• New ambient sounds and sound effects
• New music tracks have been added to Terra
• A new manly hurt sound has been added
• New liquid graphics

That’s not all! We made dozens of other tweaks and bug fixes to improve the game experience, we hope you will enjoy the new Junk Jack X 3.0!

Link: https://pixbits.wordpress.com/2016/11/0 ... -appstore/
Appstore Link: https://itunes.apple.com/au/app/junk-ja ... 84735?mt=8

Stuart98

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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostFri Nov 04, 2016 7:35 pm

Woah.
Thanks, Stuart98.
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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostFri Nov 04, 2016 7:50 pm

was excited.. than found out no files work.. and all my hard work gone:( alot of work... :( :( :( :( :nono: :nono: :nono:

but i do get it.. if there making it like the PC one.. guess ill have to start over and but cant put the time like i did to get it all over again..


BUT that guy that bought people files gotta be even more mad!.. lol.. which make it a little less painfull... i am really laughing about it...... :asd:

Also to the people that use my list... I will update it when i can.. see whats new in the update.. and all :)
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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostFri Nov 04, 2016 8:06 pm

Multipackwolf wrote:• New procedural part engine for mobs: many mobs will now have random parts attached!

• Added a new actuator: piston block! It’s able to push players, mobs and items by extending and also behaves as a bridge or one-way door according to rotation
• Added a new actuator: advanced pressure pad! It’s like the normal pressure pad but it’s able to detect mobs too
• Added a new actuator: retractable block! it’s a block that becomes solid when activated and blocks light, movement and liquids

• Portal chests now emit light
• Added scrolling to super minimap
• Super mini map will only show discovered areas

• A new manly hurt sound has been added

Oooh!
1. Junk-Jack-Wiki
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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostFri Nov 04, 2016 8:15 pm

I have a couple of questions before I update. 1. Will this version run on my first gen. IPad mini? And 2. Are all the older items that I've collected from over five years of playing still in the game or will I be sacrificing some of them? I don't mind starting over from scratch but it will be difficult to hit that button and lose everything from the past.
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Jack

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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostFri Nov 04, 2016 8:17 pm

Actually old worlds and players aren't deleted, they'll be kept in Documents folder of the application, while new worlds and players reside in /3/ subfolder. So they are not technically lost, but the current version is unable to load them.

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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostFri Nov 04, 2016 8:19 pm

Hi Duckster, yes all the older items are still in the game, don't worry!

The game requires iOS 8 to run which is supported by the first iPad mini, so as long as you're up to date with iOS the game should run perfectly.

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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostFri Nov 04, 2016 8:20 pm

Thanks for the quick reply!
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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostFri Nov 04, 2016 9:51 pm

Awesome!! Time to play some Junk Jack!
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yikems

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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostFri Nov 04, 2016 10:41 pm

Jack wrote:Actually old worlds and players aren't deleted, they'll be kept in Documents folder of the application, while new worlds and players reside in /3/ subfolder. So they are not technically lost, but the current version is unable to load them.


will there be a way to bring the old worlds up to the current update later down the road?
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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostSat Nov 05, 2016 1:22 am

Has anybody else crashed? I did once, not sure why.

And does anyone else find the always on tooltip annoying?
1. Junk-Jack-Wiki
2. The world is big, 256 blocks high and 768 across.
3. Who is John Galt?
4. Lack of objection does not indicate consent.
5. We scream, we shout, we wail, we cry; but in the end we all must die.

Multipackwolf

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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostSat Nov 05, 2016 2:00 am

yikems wrote:
Jack wrote:Actually old worlds and players aren't deleted, they'll be kept in Documents folder of the application, while new worlds and players reside in /3/ subfolder. So they are not technically lost, but the current version is unable to load them.


will there be a way to bring the old worlds up to the current update later down the road?

My guess with the way in which the old worlds are currently stored and the data saved, they may be working on some way to potentially port the data to the new format, but I wouldn't hold your breath.
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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostSat Nov 05, 2016 5:19 am

Damn dude, havent played this game in a long time.
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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostSat Nov 05, 2016 9:56 am

XsX wrote:The game requires iOS 8 to run


Aww... Then i'll have to wait before i can play it. :cry:
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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostSat Nov 05, 2016 7:22 pm

They seem to have changed the recipe for keys. Could somebody tell me the new one please?
1. Junk-Jack-Wiki
2. The world is big, 256 blocks high and 768 across.
3. Who is John Galt?
4. Lack of objection does not indicate consent.
5. We scream, we shout, we wail, we cry; but in the end we all must die.
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