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Junk Jack X 3.0 [iOS] Update is Out!

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Stuart98

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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostWed Nov 30, 2016 3:08 am

TwelveFoot wrote:The wiki changelog is done -> here

Also, I just moved my player and world data from iOS to Mac. And it seems to work. Have I forgotten something or is this a big deal, which has been overlooked?

That's a big deal which has been overlooked. Maybe write up a guide on doing so?
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TwelveFoot

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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostWed Nov 30, 2016 3:20 am

Stuart98 wrote:
TwelveFoot wrote:The wiki changelog is done -> here

Also, I just moved my player and world data from iOS to Mac. And it seems to work. Have I forgotten something or is this a big deal, which has been overlooked?

That's a big deal which has been overlooked. Maybe write up a guide on doing so?

The guide would just be a filepath to the Steam data folders. I didn't do anything, I just stuck the files in.
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Multipackwolf

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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostWed Nov 30, 2016 4:34 am

The tricky thing would be moving PC to iOS as very few people would know how to do that.
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TwelveFoot

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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostThu Dec 01, 2016 1:16 am

Multipackwolf wrote:The tricky thing would be moving PC to iOS as very few people would know how to do that.

I see no difference between moving from A to B, or B to A.

I just screwed around a little more, everything works both ways. The only thing that doesn't work is my elevator, I mean it works, but with the different jump mechanic Steam® Jack doesn't go up along with it.
1. Junk-Jack-Wiki
2. The world is big, 256 blocks high and 768 across.
3. Who is John Galt?
4. Lack of objection does not indicate consent.
5. We scream, we shout, we wail, we cry; but in the end we all must die.

Multipackwolf

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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostThu Dec 01, 2016 1:59 am

I'm talking people not knowing how to move world files into the correct location on their iOS device from their computer unless they are jailbroken. Given that apple changed how all that stuff is managed.
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TwelveFoot

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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostThu Dec 01, 2016 2:05 am

Took me longer to find them on the Mac. But I'm probably atypical.

Anyone: Is the little yellow bullseye icon "Ranged Critical", and is that an armor effect? Also is there a clock stat icon on any armor or tools?
1. Junk-Jack-Wiki
2. The world is big, 256 blocks high and 768 across.
3. Who is John Galt?
4. Lack of objection does not indicate consent.
5. We scream, we shout, we wail, we cry; but in the end we all must die.

deadclown

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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostWed Dec 07, 2016 8:43 pm

does iFunBox work anymore for moving worlds and such?

TwelveFoot

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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostWed Dec 07, 2016 11:16 pm

Yes, it still works for worlds and players. But not for textures (unless you're jailbroken).
1. Junk-Jack-Wiki
2. The world is big, 256 blocks high and 768 across.
3. Who is John Galt?
4. Lack of objection does not indicate consent.
5. We scream, we shout, we wail, we cry; but in the end we all must die.

Mudkip45

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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostThu Dec 08, 2016 4:57 am

TwelveFoot wrote:Is the little yellow bullseye icon "Ranged Critical," and is that an armor effect?

Yes, it is Ranged Critical. Although, I don't think it's on armor, but on weapons.

TwelveFoot wrote:Also is there a clock stat icon on any armor or tools?

Yes, there is a clock icon only on armor, I believe. It means Health Regen, if you're talking about this: Image
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TwelveFoot

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Re: Junk Jack X 3.0 [iOS] Update is Out!

PostThu Dec 08, 2016 12:46 pm

Okay. I know health regen, but there's an icon that's just a clock, not sure if it's anything.
viewtopic.php?f=36&t=30176&p=382994
1. Junk-Jack-Wiki
2. The world is big, 256 blocks high and 768 across.
3. Who is John Galt?
4. Lack of objection does not indicate consent.
5. We scream, we shout, we wail, we cry; but in the end we all must die.
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