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(iOS 10.2.1) App Crashes while loading worlds

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bgmail

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(iOS 10.2.1) App Crashes while loading worlds

PostSun Feb 12, 2017 1:14 pm

On Jack Jack iPad, we keep getting random crashes while trying to load worlds. When we click on the world from the home screen, it appears to start loading for a few seconds then the app crashes. This issue is repeatable. When this happens since we can't load this world, we have to start over on a whole new world. We have tried force closing the app and a hard reset.

If we delete the App and redownload it, will we lose all the worlds or is this all tied together with GameCenter?

Any suggestions?

TwelveFoot

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Re: (iOS 10.2.1) App Crashes while loading worlds

PostMon Feb 13, 2017 11:37 pm

Jack wrote:Actually iCloud is one of the things that Apple programmed worse in its framework history (GameKit is probably the second). I studied it a little bit but I realized that it would lead to so many problems caused by Apple's library flaws that for the moment I just preferred to avoid it.

Maybe one day, when I'll feel safe about it :asd:
>source<

Jack doesn't fully trust iCloud or Gamecenter, so no cloud backups.

The game does keep its own internal backups , but their usefulness is questionable.
You can transfer worlds/characters using iTunes file transfer or iFunbox.

As for diagnosing the problem...
How old are these worlds (what version were they generated in? Are they adventure or standalone?
1. Junk-Jack-Wiki
2. The world is big, 256 blocks high and 768 across.
3. Who is John Galt?
4. Lack of objection does not indicate consent.
5. We scream, we shout, we wail, we cry; but in the end we all must die.

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