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Customized Game Difficulty

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CoolDamp1

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Customized Game Difficulty

PostThu Aug 27, 2015 11:18 am

We all want it. We want hard mode, but we don't want to lose our items. We want be in peaceful, but we some rares to drop. This idea will help with that problem.

This idea is that you can have multiple difficultys at the same time; like so:
Mob Damage: Hard
Attack Strength: Medium
Health Regeneration: Medium
Items Lost: None
Mob Spawn Rate: Extreme
(This will be a calculation depending on what you chose) Rare drop rate: Medium

Think about it; you can test mob damage without loseing everything! You can test armor against monsters! Also, here are the ranges for the options:
Mob Damage: Low-Extreme
Attack Strength: Low-Extreme
Health Regeneration: None-High
Items Lost: Bunch Of Checkboxes/Sliding Bar
Mob Spawnrate: None-Extreme
*Rare Drop Rate: Impossible-Common

Thank you for reading. I hope you liked it.
*PS. Rare drop rates can't be change by the player directly. But the more difficult the game, the larger the chance for rares.

Chance of this getting in the game: 1%
Last edited by CoolDamp1 on Wed Oct 21, 2015 11:43 am, edited 1 time in total.
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Zero1000

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Re: Customized Game Difficulty

PostThu Aug 27, 2015 5:43 pm

I like it. I could set everything to max, so that both mobs and me have excessive force. Plus hordes of weak monsters.
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hunkyducky1

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Re: Customized Game Difficulty

PostMon Aug 31, 2015 12:22 am

This is a good idea! More variety for different players :)

Darth Malgus

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Re: Customized Game Difficulty

PostTue Sep 01, 2015 10:45 pm

Nice idea!
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Zero1000

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Re: Customized Game Difficulty

PostWed Sep 02, 2015 1:06 am

Still, if the idea gets added, at least the "Inventory Lost when dead" should be checked, for players to not abuse of this.
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xXtcikotciXx

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Re: Customized Game Difficulty

PostWed Sep 02, 2015 2:18 am

Nice idea !
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CoreXreation

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Customized Game Difficulty

PostThu Oct 08, 2015 5:40 am

Diy how to do this. Back up your player folder. Die. Put your player folder back. This isn't a 100% way unless you are jail broken because it takes 10 mins to back up or you have to be constantly connected to iTunes, while jail broken it's as simple as opening ifile and copying the contents(ifile is an app). However it's how I make it so when I join a friends world and u die and he steals all my items. I restore all my stuff thought itunes
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CoolDamp1

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Re: Customized Game Difficulty

PostWed Oct 21, 2015 11:41 am

Zero1000 wrote:Still, if the idea gets added, at least the "Inventory Lost when dead" should be checked, for players to not abuse of this.


Well, my plan is that this has a major affect on rare chances. So no items lost could actually leave the Rare Drop Rate to Medium or below. While on the other hand, if items lost is ALL, then Rare Drop Rate would be around High.
But another way could be doing the same thing as the Rare Drop Rate, by calculations; but this is what gave me the idea of this. The main point of this is being able to fight "hard as nether" monsters without losing all your items when you die. But thank you for your opinion.
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