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More health for foods

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More health for foods

PostTue Feb 23, 2016 10:12 am

The idea is simple, add more health regen for foods.
Why do food recipes even exist if the amount of time that was taken to craft them is a waste due to the fact that the amount of health you get from the food vs the amount of health you get from the ingredients is extremely close to each other, sometimes even loosing health points.
Example: French Fries Wurstel(2.50 health)= 2 French Fries (2.50 health x 2= 5.00) and 1 wurstel (.75 health). You loose 2.75 health points compared to eating both of them, not to mentio the fact that you can simply eat 1 french fries and get the same amount of health.

I suggest a massive bonus health points for all food recipe products, maybe a 100-200% (Ex: 5.00 health= 10.00-15.00 health) increase in health bonus. At least make the items worthwhile to craft.



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Re: More health for foods

PostFri Feb 26, 2016 1:45 am

or implement a regeneration system eg. minecraft hunger
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Re: More health for foods

PostFri Feb 26, 2016 4:51 am

qazedc1212 wrote:or implement a regeneration system eg. minecraft hunger

I think that's what the energy bar is for, having foods and beverages regenerate energy (blue bar). Though I'm not sure what will become of the "underwater breath reserve" when the blue meter indicates energy.

Anyway, here's the part of the 2.4.8 changelog about the energy bar:
Pixbits wrote:• new energy bar system which opens many possibilities for the future (currently used for underwater breath reserve)
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Re: More health for foods

PostFri Feb 26, 2016 5:44 am

Hmmm, they should probably implement a feature or change things around to make food more useful. But for me its just fun to be able to make lots of different recipes.

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