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Some suggest.

PostPosted: Sun Dec 04, 2016 6:45 pm
by mugz
1. Add one or two block light by default. If playing on low game level it's hard to go back from the deep or die.
2. Add buff duration on main screen. Like under portrait
3. Add back posibility to place block in dark area
4. Add BOSS/Elite mobs with legendary drops ;D (such weapons/equips/chest/toys)
5. Maybe portal for dungeon maps (small area like 128x128 block with lot's of dangerous mobs and chest (reset time 1 day or week)
6. Pocket teleporter. Teleport from deep to your bed place.

Re: Some suggest.

PostPosted: Sun Dec 04, 2016 9:23 pm
by AFanOfStuff
1. Fair enough, though I could only see this being fair on Very Easy difficulty or something.
2. This is someone unnecessary, and I don't really see much use for it.
3. As much as I would like it back to normal, I'm sure they changed it for a reason, so I doubt they'll change it back, at least for now.
4. Bosses have been suggested many times, denied just as many times, sorry.
5. I'm not really sure what you mean for this one, explain?
6. I feel this would be a little overpowered(?), perhaps if it were a potion we could make, it might work a bit better.

Re: Some suggest.

PostPosted: Sun Dec 04, 2016 9:42 pm
by TwelveFoot
2: Active buffs and their durations are shown if you tap your portrait, if you didn't know. I'd prefer not having them take up screen real estate.

Re: Some suggest.

PostPosted: Sun Dec 04, 2016 9:45 pm
by AFanOfStuff
Wait, does mugz mean on the Home Screen, or in the inventory?

Re: Some suggest.

PostPosted: Sun Dec 04, 2016 10:43 pm
by TwelveFoot
AFanOfStuff wrote:Wait, does mugz mean on the Home Screen, or in the inventory?

While playing, under your health/breath bar.

Re: Some suggest.

PostPosted: Mon Dec 05, 2016 4:31 pm
by AFanOfStuff
Oh right, my bad. I thought they were meaning on the Main Menu under the character bubble.

Re: Some suggest.

PostPosted: Thu Dec 08, 2016 4:52 am
by Multipackwolf
Technically we already have a pocket teleporter.
Exit -> Choose main world -> Profit

Re: Some suggest.

PostPosted: Thu Dec 08, 2016 11:00 am
by Lightbulb
Multipackwolf wrote:Technically we already have a pocket teleporter.
Exit -> Choose main world -> Profit

wait what? explain more pls?

Re: Some suggest.

PostPosted: Thu Dec 08, 2016 12:38 pm
by TwelveFoot
Build your base in one world and explore in another. Just exit to the main menu and switch worlds.

Re: Some suggest.

PostPosted: Wed Dec 21, 2016 7:52 pm
by Dumbman
1. Add in shields for the game to have a better aspect in game
2. Increasing the rate for rare items on the peaceful difficulty
3. New treasures and costumes from movies and games in 2016 and 2017
4. Increasing durability on tools for +10% durability
5. They should have a Tumblr account to show screenshots of the development stages of the game
Those are my suggestions for Junk Jack X

Re: Some suggest.

PostPosted: Fri Dec 23, 2016 12:26 am
by Mudkip45
Well, there's a Development Blog here, if that's what you meant on suggestion #5.

Re: Some suggest.

PostPosted: Fri Dec 23, 2016 7:31 am
by Multipackwolf
Dumbman wrote:1. Add in shields for the game to have a better aspect in game

Wha?
Dumbman wrote:2. Increasing the rate for rare items on the peaceful difficulty

It's called peaceful, and it's meant to have a low chance for rare items. You want better items, play on harder difficulties.
Dumbman wrote:3. New treasures and costumes from movies and games in 2016 and 2017

I heard you liek copywrite issues
Dumbman wrote:4. Increasing durability on tools for +10% durability

Tool durability is fine as it is :dunno:
Dumbman wrote:5. They should have a Tumblr account to show screenshots of the development stages of the game

What Mudkip said.

Re: Some suggest.

PostPosted: Fri Dec 23, 2016 11:44 pm
by Dumbman
I'm just suggesting shields just because and should be part of the game at least and copyright issues isn't part of the comment it's just a suggestion :dunno:

Re: Some suggest.

PostPosted: Sat Dec 24, 2016 11:29 am
by Multipackwolf
Treasures and Costumes from movies will result in copywrite issues, so they won't be added.. Unless Pixbits gets permission.

Re: Some suggest.

PostPosted: Sun Dec 25, 2016 11:34 pm
by Dumbman
That's what I meant by what you said :dunno: