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[2.3.1] [GFX] Lighting Glitches at Nighttime (UPDATED)

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[2.3.1] [GFX] Lighting Glitches at Nighttime (UPDATED)

PostThu Mar 05, 2015 2:19 am

For some reason, after installing the Valentine's Day update, on random nights, the lighting seems to be glitchy.
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1: Random blocks appear bright as daytime without smooth lighting, even with the Smooth Lighting option on.


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2: After walking a few blocks a small area is dark, but bright everywhere else.


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3: Opening and exiting the map causes blocks on the world's surface to appear bright as daytime, while there is still a nighttime background.

Anyway, although this is a minor bug, I hope this is fixed in a future update.

EDIT: I just found the cause of this glitch! It occurs when you tap a world quickly more than twice before it loads Tapping twice triggers the world to load. Tapping any more will trigger the glitch, but I dont know the EXACT cause. You will know it is active if you hear the tapping sound three or more (if you can somehow tap it more than 3 times before it loads) times and if you walk, but stay on the same block, only your character (crosshair) turns bright. Here's an example:
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I also found that opening chests while this glitch is active is what causes them to turn bright.
Last edited by Mudkip45 on Wed May 13, 2015 3:58 am, edited 2 times in total.
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Re: [2.3.1] [GFX] Lighting Glitches at Nighttime

PostSat Mar 07, 2015 11:16 pm

I have the same issue, this is a duplicate, but Jack stated that the next update, this is fixed
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Re: [2.3.1] [GFX] Lighting Glitches at Nighttime

PostSat Mar 07, 2015 11:42 pm

I want that too. :O

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