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[iOS v3.1][GFX]

PostPosted: Sat Apr 01, 2017 4:37 am
by museiclver
No one else seems to have come across this glitch but when my character is walking, the screen often stutters and appears to "shake" slightly. This most often happens when I'm walking up or down a block. I'm playing JJ on my iPad Pro, and I've tried the various troubleshooting tips like restarting my device, experimenting with lower settings, no apps in background etc.

Re: [iOS v3.1][GFX]

PostPosted: Sat Apr 01, 2017 5:02 am
by mastery51
By "stuttering" do you mean the game has a slowdown in frame rate?

Is this happening deep underground on a Terra world? Is there an explosion sound in the background?
Because there is a mob on Terra called the Bomber Skeleton that throws bombs and causes the screen to shake a little bit from explosions.

Image

Re: [iOS v3.1][GFX]

PostPosted: Sat Apr 01, 2017 5:03 pm
by TwelveFoot
If it only does it on/near the surface try the "lower sky gfx"* option, if you haven't already.

*or something like that, can't remember.

Re: [iOS v3.1][GFX]

PostPosted: Sun Apr 02, 2017 3:01 am
by mastery51
TwelveFoot wrote:If it only does it on/near the surface try the "lower sky gfx"* option, if you haven't already.

*or something like that, can't remember.


:sisi: It's defiantly worth a try. But he is using an iPad pro though. He either has 2 or 4gb worth of ram. It should handle the sky transition with ease.

Re: [iOS v3.1][GFX]

PostPosted: Sun Apr 02, 2017 3:10 am
by TwelveFoot
I never said due to ram. I'm just throwing ideas out. :P

Re: [iOS v3.1][GFX]

PostPosted: Sun Apr 02, 2017 3:49 am
by museiclver
It's definitely not the bomber skeletons. And I've tried lowering the sky gfx too but the problem still persists. It's like you guys say, an iPad Pro should be able to take it with ease. But yeah. It is like the frame rate drops.