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Pocket Dimensions

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castaway

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Pocket Dimensions

PostWed Jul 31, 2013 11:31 am

I was reading through my D&D books and I found an item called Mordenkainen's Pocket Dimension.
Essentially, the pocket dimension was a tiny world within a thief-style sack. You'd climb into the bag, say a certain code-word, and then you were in a dimension of about 100 metres high, 100 metres wide and 100 metres long.
My idea for JJx is this: You would be able to craft a sort of sack which only the crafter would be able to open, which would put you in a dimension of about 50 blocks by 50 blocks, the boundaries marked invisibly like the world boundaries and the top of the sky in the normal world.
You'd probably start on a single piece of stone as a platform to build from, and when you go back in your sack, you reappear in the place where you left.
Essentially, this is a tiny private world that'd be great for when multiplayer is out on JJx, and the griefers run amock. Portable world, anyone?
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Multipackwolf

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Re: Pocket Dimensions

PostThu Aug 01, 2013 1:00 am

I likey.
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Re: Pocket Dimensions

PostThu Aug 01, 2013 3:41 am

Good idea
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Re: Pocket Dimensions

PostFri Aug 02, 2013 7:59 am

+2

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Re: Pocket Dimensions

PostFri Aug 02, 2013 4:21 pm

+4
The dynaslime is coming!!!

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CCPs Thread --> http://forum.pixbits.com/viewtopic.php?f=12&t=12497

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Re: Pocket Dimensions

PostFri Aug 02, 2013 9:16 pm

+Mastery51
Thanks, Stuart98.
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castaway

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Re: Pocket Dimensions

PostSat Aug 03, 2013 10:48 am

Ok, I think I've thought of a crafting recipe, sort of...
In the middle would be the fully completed Bottomless Chest, around the blocks to the sides and all across the bottom would be pieces of cloth. Then to the top corners would be the string. Finally, just above the bottomless chest would be a mythril bar. Or antanium.
Currently Plays: The Binding of Isaac, Final Fantasy Dimensions and Portal 2.
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Re: Pocket Dimensions

PostThu Aug 08, 2013 3:00 pm

That sounds awesome. Maybe if Pixbits add the ability to have more players on JJX multiplayer, then you could use a password to join other people's pocket dimensions. That way, you could let your friends access the dimension with you. This idea could also add some interesting functionality if server like worlds could be added. You could use the dimensions a lot like the realms in the Dungeon Realms minecraft server. With the password function I mentioned earlier, it could also be a base for different factions on a server.
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Re: Pocket Dimensions

PostThu Aug 08, 2013 8:48 pm

Welcome to the forums!
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castaway

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Re: Pocket Dimensions

PostThu Aug 08, 2013 8:57 pm

Welcome, Mr.404.
Currently Plays: The Binding of Isaac, Final Fantasy Dimensions and Portal 2.
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Multipackwolf

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Re: Pocket Dimensions

PostThu Aug 08, 2013 10:49 pm

After playing the beta for a while, I don't think this will really be nessasary, though it would be a unique feature.
I still like it!
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Re: Pocket Dimensions

PostThu Aug 08, 2013 10:57 pm

castaway wrote:Essentially, this is a tiny private world that'd be great for when multiplayer is out on JJx, and the griefers run amock. Portable world, anyone?

Yeah, like Becky said. It's just 2 person multiplayer, so just don't play with douches.
The one thing I see this being useful for would be storage.

I'd set up my pocket dimension with all the addons and all my storage. That way when I'm playing with someone in their world and they ask for some item I could just pop in there and get it for them. Could also empty inventory into it while mining.
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2. The world is big, 256 blocks high and 768 across.
3. Who is John Galt?
4. Lack of objection does not indicate consent.
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Re: Pocket Dimensions

PostThu Aug 08, 2013 11:21 pm

What I was thinking. Though that may be hard to code.
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Re: Pocket Dimensions

PostThu Aug 08, 2013 11:27 pm

Indubitably.
1. Junk-Jack-Wiki
2. The world is big, 256 blocks high and 768 across.
3. Who is John Galt?
4. Lack of objection does not indicate consent.
5. We scream, we shout, we wail, we cry; but in the end we all must die.

Multipackwolf

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Re: Pocket Dimensions

PostThu Aug 08, 2013 11:33 pm

Also, Portals can't be used in Multiplayer yet, so they'd need to get that covered before doing something Like this.
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