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Animal disappearance

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Jacked

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Animal disappearance

PostWed Mar 26, 2014 9:21 am

Alright. To start this topic, I would like to start with I'm building several houses, including farms, mines, etc. But the part dissapointing part is, my animals always disappear.

Here's what happens:
Tame Cow
Place leaves in kennel
Put him down
Build for a bit
Turn ipad off
Go back on
See in farm
Cow gone

Anyone else have this problem?
Thanks. :approved:

Multipackwolf

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Re: Animal disappearance

PostWed Mar 26, 2014 12:19 pm

First of all, not a bug. This goes in help and support.

Your animals can break free if they are too far away from their stable. You will need to block the area off with fences or blocks or doors.
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Re: Animal disappearance

PostWed Mar 26, 2014 12:53 pm

Yea make sure the animals aren't able to wander too far away from their stables :approved:

Jacked

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Re: Animal disappearance

PostMon Mar 31, 2014 8:48 am

Well, I made a 3x3 area for each stable with fenced stables. Like I said before, the routine, they always seem to disappear. And no, I don't leave the gates open as I usually use my underground subway or overhead subway to go around it.

TwelveFoot

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Re: Animal disappearance

PostMon Mar 31, 2014 2:31 pm

Mind posting a picture of your setup?
1. Junk-Jack-Wiki
2. The world is big, 256 blocks high and 768 across.
3. Who is John Galt?
4. Lack of objection does not indicate consent.
5. We scream, we shout, we wail, we cry; but in the end we all must die.

Jacked

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Re: Animal disappearance

PostMon Mar 31, 2014 8:31 pm

Image

TwelveFoot

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Re: Animal disappearance

PostTue Apr 01, 2014 12:21 am

Hmm, looks fine. Is that sheep stuck in the mineshaft a wild one?
1. Junk-Jack-Wiki
2. The world is big, 256 blocks high and 768 across.
3. Who is John Galt?
4. Lack of objection does not indicate consent.
5. We scream, we shout, we wail, we cry; but in the end we all must die.

Jacked

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Re: Animal disappearance

PostTue Apr 01, 2014 4:50 am

Yeah. Was about to edit the photo and label that as a random sheep.

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Re: Animal disappearance

PostTue Apr 01, 2014 4:51 am

I'll test this later. Oh and sorry about the delay in advance. :asd:
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Jacked

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Re: Animal disappearance

PostTue Apr 01, 2014 10:12 am

Na all good. :approved:

Jacked

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Re: Animal disappearance

PostWed Apr 02, 2014 7:52 am

2539Woo wrote:I'll test this later. Oh and sorry about the delay in advance. :asd:


Please note I have peaceful on. :approved:

Jacked

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Re: Animal disappearance

PostWed Apr 02, 2014 8:03 pm

**COULD SOMEONE MOVE THIS TO THE "Report Bugs" SECTION IN JJ? Thanks.**

DesertEagleHD

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Re: Animal disappearance

PostWed Apr 02, 2014 8:05 pm

Well you might of found a bug but, pixbits can't update junk jack any more due to apple policies
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Jacked

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Re: Animal disappearance

PostWed Apr 02, 2014 8:07 pm

Read my newest topic in JJ report bugs. I think I've found the solution.

TwelveFoot

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Re: Animal disappearance

PostWed Apr 02, 2014 11:47 pm

JJ1, ooohhh... I should have noticed that in the screenshot :dentone:
1. Junk-Jack-Wiki
2. The world is big, 256 blocks high and 768 across.
3. Who is John Galt?
4. Lack of objection does not indicate consent.
5. We scream, we shout, we wail, we cry; but in the end we all must die.
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