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Junk Jack 2 must have these things!

This forum should be used to suggest new features or enhancements to the game
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Divinecheese

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Re: Junk Jack 2 must have these things!

PostMon Jan 28, 2013 2:19 pm

Dogs and cats are equally as awesome in my book.
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TwelveFoot

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Re: Junk Jack 2 must have these things!

PostMon Jan 28, 2013 2:34 pm

NOOOO, dogs are much better.
1. Junk-Jack-Wiki
2. The world is big, 256 blocks high and 768 across.
3. Who is John Galt?
4. Lack of objection does not indicate consent.
5. We scream, we shout, we wail, we cry; but in the end we all must die.

Cubanjack

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Re: Junk Jack 2 must have these things!

PostMon Jan 28, 2013 5:43 pm

so much better
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Wh1sk3r

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Re: Junk Jack 2 must have these things!

PostSat Aug 10, 2013 10:43 pm

Unlimited worlds and bigger worlds? Unnecessary much?

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Re: Junk Jack 2 must have these things!

PostSat Aug 10, 2013 11:09 pm

Unlimited worlds is added, but I don't know about infinite
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Re: Junk Jack 2 must have these things!

PostSat Aug 10, 2013 11:27 pm

JJx worlds are the same size as JJ worlds.

You can walk all the way around the world. :approved: :D :asd: :D :approved:

You can have as many worlds as your device can store.
1. Junk-Jack-Wiki
2. The world is big, 256 blocks high and 768 across.
3. Who is John Galt?
4. Lack of objection does not indicate consent.
5. We scream, we shout, we wail, we cry; but in the end we all must die.

DesertEagleHD

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Re: Junk Jack 2 must have these things!

PostSat Aug 10, 2013 11:37 pm

I want dynamic lighting and bigger worlds
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TwelveFoot

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Re: Junk Jack 2 must have these things!

PostSat Aug 10, 2013 11:39 pm

Bigger worlds aren't going to happen. If the worlds are any larger there would have to be a chunk loading system…

What do you mean by dynamic lighting?
1. Junk-Jack-Wiki
2. The world is big, 256 blocks high and 768 across.
3. Who is John Galt?
4. Lack of objection does not indicate consent.
5. We scream, we shout, we wail, we cry; but in the end we all must die.

DesertEagleHD

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Re: Junk Jack 2 must have these things!

PostSat Aug 10, 2013 11:41 pm

If you have a torch in your hand it stays lit while you walk...
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Cubanjack

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Re: Junk Jack 2 must have these things!

PostSat Aug 10, 2013 11:45 pm

that would be awesome
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TwelveFoot

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Re: Junk Jack 2 must have these things!

PostSat Aug 10, 2013 11:59 pm

Torches don't do that, but it seems like they could.
But if you have [spoiler] it does that. :asd:
1. Junk-Jack-Wiki
2. The world is big, 256 blocks high and 768 across.
3. Who is John Galt?
4. Lack of objection does not indicate consent.
5. We scream, we shout, we wail, we cry; but in the end we all must die.

Margot1759

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Re: Junk Jack 2 must have these things!

PostSun Aug 11, 2013 1:27 am

If they do implement that, it'll be... AWESOME :D
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Junk Jack 2 must have these things!

PostSun Aug 11, 2013 1:37 am

Hmmm. What about lava as fuel in furnaces?

TwelveFoot

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Re: Junk Jack 2 must have these things!

PostSun Aug 11, 2013 2:55 am

I feel like I've spoiled enough for now. :asd:
1. Junk-Jack-Wiki
2. The world is big, 256 blocks high and 768 across.
3. Who is John Galt?
4. Lack of objection does not indicate consent.
5. We scream, we shout, we wail, we cry; but in the end we all must die.

Chris

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Re: Junk Jack 2 must have these things!

PostSun Aug 11, 2013 2:57 am

Yeah you did! Why'd you have to tell us we can walk all the way around a world? I wanted to be surprised! Please put stuff in spoilers from now on, please.
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