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Junk jack all versions infos

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Junk jack all versions infos

PostWed Dec 24, 2014 9:22 pm

Junk Jack (Original) Changelog
Sun Oct 09, 2011 3:46 am

Here I'll write things that we find during the testing, so that if you read it here then just avoid reporting it. I'll colorize things as soon as they'll be fixed/implemented with a new release.

Colors

blue = new feature
green = solved
orange = should be fixed / unable to reproduce
purple = working on

Current Issues
The character can moonwalk sometimes
Some long items' names don't fit the tooltip
Junk Machine needs some tweaks.

v1.2.4
Removed Christmas theme and mobs
New St. Valentine bunny!
New rare St. Valentine Chest
New St. Valentine Bow
New St. Valentine Arrows
Tiny consumable St Valentine hearts can be found in the world
New rare Spider statue
New rare Stone Golem statue
New rare Worm statue
New rare Mummy Pharaoh statue
Falling on blocks will make the correct block sound
The inventory outline for the cactus is now correct
It’s possible to hold on an item in a craftbook page to open its craft page (if it’s craftable)
It’s possible to hold on an addon label in a craftbook page to open its craft page
Player doesn’t get stuck inside blocks anymore when placing blocks on him
Wrapped ribbon decoration can now be placed on blocks adjacent to player
Jungle tree now makes the right sound when hit

v1.2.3
4 hats have been added to the shop
10 new achievements!
New craftable curing star
The world has now a snowy appearance!
New ice block
Revamped Snow Bricks
Revamped Snow Blocks
Trees are now covered in snow!
New throwable snow ball
New rare placeable christmas tree can be found underground
New christmas decorations can be found underground
New placeable christmas bells craft
New placeable christmas balls craft
Brown Bears are back with revamped graphics!
New white bear mob
New big penguin mob
New small penguin mob
New frosty mob
New falling star mob
New placeable butcher's broom!
New placeable christmas candles
New ice arrows, freeze monsters with them
New ice shurikens, used to freeze mobs
New ice sword weapon
New Bear Claw weapon
New placeable christmas light bulbs
New placeable hanging star
New craftable christmas chest
New craftable frosty head
New revamped placeable snow man
New christmas biscuits and more than 10 christmas treasures
New wrapped paper craft, use it to wrap blocks and give them a christmas look!
Bonedust has a chance to force the growth of a plant when used on it
It’s now possible to jump from the top of a ladder or a bridge
It’s now possible to jump vertically from beneath a bridge
Some wood objects have a new wood break sound
Fireplace has now christmas socks on it
Zombie and skeleton mobs are now christmas themed!
Physics engine has been tweaked to work seamlessly on older devices (no more slides of entities anymore)
Sloped block crafts now require a workbench
Climb movement is slightly faster
Fixed jump animation frames
Blocks that yield fruits cannot be broken with bare hands anymore
Removing fruits from trees and items from shelves now is possible only with bare hands but from any distance
Fixed a bug that caused crashes with quickslots that were emptied and filled again
Fixed a bug that caused ghost items to remain in a quickslot
Fixed the bug which made the character float when sliding during explosions
Most sounds now are faded according to the player position
Hurt effect on player now has the correct brightness according to his tile
Pumpkin skin graphical hand glitch has been fixed
Now TNT has a special graphical variant when ignited
Fixed a bug that kept TNT on basalt blocks after explosion
Removing a deco from a tile doesn’t start to break it anymore
Tilling an untilled dirt block doesn’t start to break it anymore
Trees have been mildly revamped
Naturally growing leaves and blue leaves are now non solid blocks
Placing an item on a shelf will place the same variant that you have in your inventory
Dead tree now makes correct sound when hit
Fixed a bug which made fruits on trees glitch their hanging status
Now climbable vines correctly updates their sprites when destroyed
Some jungle decorations now correctly allow treasures and mob inside them
Chairs and tables can now be correctly placed without a background block
Dark stone can now be mined just with its correct tool
Fixed compact sand hardness
Fixed compact sand wrong footstep sound
Fixed bamboo bridge wrong sounds
Increased Wood Fence craft output to 2
Slightly increased sapling drop rate on trees

v1.2.2

A new option has been added that keep game unpaused with inventory/map/book opened
New brewing barrel addon
15+ new cooking crafts
New plantable hops
4 New rare statues
Throwable knives!
Slingshot weapon, use it to throw small rocks at mobs!
Throwable shurikens!
Placeable camp fire that can be used for basic cooking
Placeable fireplace block
Placeable carpet block
A new achievement has been added
3 new mobs!
More than 15 new rare treasures!
A new rare chest can be found in the world.
A new thematic block can be found in the world.
A new craftable chest has been added.
10+ new crafts have been added.
3 new hats have been added to the shop.
Cocoa tree can be correctly destroyed without crashes.
Taming collar craft now requires copper bars instead of silver.
Various wrong treasure offsets fixed.
Various craftnote typos fixed.
Stone merlon moved under the right craftbook category
Putting Junk Jack in background will automatically trigger pause view
Damage on character is correctly inhibited for one second upon receiving damage from any source
Items thrown from inventory will bounce correctly even when player is not aligned to center of block
Sticky bombs thrown at world limit won’t crash the game neither explode anymore
Ghost items shouldn’t remain anymore when placing items
Unhittable blocks are properly indestructible with bare hands
Removed the duplication glitch with crafting and tap to move on
Arrows don’t stick on world limit anymore, they just disappear
Sapphire encrusted tools now properly work (shovels and swords)
Compact sand is now properly identified as sand (eg you can plant cactus on it)
Wheat is now easier to find.
Increased stone merlon craft output to 4
Left sloped bricks hardness fixed.
Fixed white sheep health.
Jungle tree base makes the right sound.
Walking on glass makes the right sound.

v1.2.01

Fixed the mysterious bug with a crash upon breaking a block.
Fixed the related issue involving mobs not dropping anything.
v1.2


Mac OS X version coming in next months on Mac App Store
4 new hats can be purchased in the store!
New wood bucket, a less expensive version for milk
New Fence Doors!
New craftable decoration Sloped Wood Blocks!
New craftable decoration Sloped Wood Planks!
New craftable decoration Sloped Stone Bricks!
New craftable decoration Sloped Sand Bricks!
New craftable decoration Sloped Clay Bricks!
New craftable decoration Sloped Roof Tiles!
New Compact Sand Block!
New craftable stone merlons!
20+ New hidden treasures to discover!
New enhanced widget, needed for some crafts
Dark Stone can now be crafted back from shards and placed
A rare magical bean that can be planted and grows as a tall climbable plant
Quickstack: inventory to chest button (every item that is in both inventory and current chest page will be stacked)
Quickstack: craft grid to inventory button (grid will be emptied and every stackable item even in inventory will be stacked)
A new craftable Junk Machine! Recycle items and get materials back according to your luck!
More than 20 new cooking recipes!
Bow & Arrows!
7 arrow types!
7 bow types!
A new ammo slot in the inventory
Sticky Explosives (to blocks) (small, normal and big bombs)
New craftable metal chest!
A new way of moving items in inventory only with tap and/or hold (can be enabled via a setting in options)
New craftable metal block!
A new rare mineral which is said to be very strong!
Metal tools and weapons can now be encrusted with gems to enhance them (durability, range, etc)
New jeweler bench addon used to cut gems
You can feed stabled pups to help them grow
You can feed stabled adult animals to help them breed
You can tame animals and place them on their correct blocks to keep them in your world
New sow and piglet mob
New ram and lamb mobs
New rooster and chick mobs
New bull and calf mobs
New pig trough to keep and breed pigs
New cowshed block to keep and breed cows
New chicken hen block to keep and breed chickens
New sheepfold block to keep and breed sheeps
A taming collar can be crafted to capture certain mobs
4 New rare fossils can be found and gathered underground
Treasures on ground and fruits are now shown on minimap
Mobs are now shown on minimap
Violet mushroom will now drop sprouts and can be replanted (they grow only in darkness!)
A new kind of showcase block can be crafted and holds up to 4 treasures (as a shelf)
Now you can throw items by dragging them outside inventory (side of throw will be chosen according to position of drag)
Now you can tap an item in the craftbook to see its name
Now you can tap an addon symbol in the craftbook to see its name
Now torches have custom ember colors
New beans plant
New pepper plant
New peach tree plant
New lettuce plant
New potato plant
Now green grass drops grass seeds to replant it
50% faster boot time when opening the game
Item name tooltip will keep its visibility state when closing and reopening inventory
Now it's possible to eat also at full health
Revamped Doors
Revamped Furniture blocks
Reveamped Building Blocks (Roof Tiles, Iron Ladder, Clay Bricks, Stone Bricks, Sand Bricks, Pavement Blocks, Glass, Wood Window)
Glass window has become Iron Framed Window
Signs shouldn't crash anymore on newer devices
Small Closets can now be used as shelves
Decorations placed on leaves block will now shift accordingly if the tree grows
Using the bed to sleep will now reset health (to prevent exploiting breaking a bed now won't give back all materials for it for sure)
Dark Stone can now be broken with strong tools
Non hittable block flag on back layer nows work properly
An empty durability bar won't appear anymore in some situations on quickslots
Destroying a cactus sprout won't make a cactus grow from nowhere anymore
Fixed some wrong cooking crafts.
Skull statue pieces cannot be removed from below anymore.
Fixed bugs related to palm trees (copper coins, coconuts on wrong tiles, crashes)
Revamped world chests graphics
Revamped craftable chests graphics
Revamped metal blocks graphics
Decay time of items on ground has been doubled
Minerals and gems won't spawn anymore on basalt (bedrock)
Tapping on a togglable block (eg. chest) will now prevent throwing items as explosives
Health is correctly reset when player data is deleted
Gems dropped by veins now are raw gems (need to be cut)
Revamped tools graphics
Revamped gems graphics
Green grass is not directly placeable anymore
Tiles on bridges overlapped with ladders don’t get destroyed when removing ladder anymore
Now character won’t keep auto-running after pressing home button
Now violet and jungle grass are correctly removed when covered by another block
Now violet grass will grow on violet dirt and jungle grass will grow on jungle dirt
Trying to place a ladder on top of the world doesn’t crash the game anymore
Items on shelves in minimap now have proper lighting
Boar meat now gives the appropriate health value
Pizza now doesn’t require eggs anymore
Cheese ham can now be consumed
Farming trees now should make the correct hit and break sounds
Cloth now makes the appropriate sound when walking on it
Stone golem drop rates fixed
Carnivore plants now will spawn only in the appropriate biome
Fixed the title typo in the scarecrow craftbook page
Fixed corn seeds drop rate
Fixed maya ceiling decos sound and behaviour
Fixed small glitches in the super map
Fixed misc craftbook typos and groups
Decreased white sheep spawn rate

v1.1
Universal Version
New rare weapon drops
New Stone Golem mob!
New Mummy Pharaoh mob!
New Carnivore Plant mob!
New Blue Scarab mob!
New Frog mob!
New Spider type, found in the jungle biome
New Zombie type, found in the mushroom biome
New Headless Zombie mob!
New Zombie Head mob!
Slightly decreased block size
Revamped Egypt Biome!
Revamped Column Biome!
Revamped Jungle Biome!
New Black Sheep mob!
New Brown Sheep mob!
Some treasures will now yield appropriate colour dyes when crafted near a spinning wheel
15 new color dyes can now be used to tint cloth blocks!
120 new recipes for cookable foods!
New cooking pot craftable addon
New cooking ware craftable addon
Craftable scarecrow
Craftable hoe!
Plantable apple tree
Plantable lemon tree
Plantable orange tree
Plantable cherry tree
Plantable banana tree
Plantable pear tree
Plantable cocoa tree
Plantable sugar cane
Plantable strawberry plant
Plantable eggplant plant which requires a wood support
Plantable grapevines which requires a wood support
Plantable tomato which requires a wood support
Plantable canadia (exotic plant)
Plantable melon plant
Plantable watermelon plant
Plantable corn plant
Plantable blueberry plant
Plantable blackberry plant
Plantable onions
Plantable carrots
Plantable pumpkin plant
Plantable wheat
Every plant yelds the relative fruit and sapling/sprout
Palm trees (replantable) that yield coconuts
Tabs for categories in the craftbook
Items on shelves blocks are now visible in minimap
Custom craft grid backgrounds according to nearby addons
Apples will no longer spawn on normal trees because there is the specific apple tree now
Added footstep sound when reaching the floor after a fall
Death penalty will now drop all your items with the exeption of quickslots, but no item is lost, just dropped
Adjusted minimum tool requirement for biome blocks
When a tool is broken it will now emit a sound
Grass won't spawn on snow blocks at map generation anymore
Raw wood can be placed as a block now
Now tools dropped from blocks will be correctly gathered in inventory
The super minimap graphics is more polished now
5 new achievements
Revised power of some swords and tools
Revamped Giant Skull Graphics
Walking mobs try to be smarter, they can even dash blocks from time to time
Tweaked some map generator settings
The graphics of most blocks is more polished now.
Peaceful mobs will now spawn just normal terrain and not on crafted blocks
Reduced world save file size by roughly 50%
Graphical glitches (lines between tiles or thin black lines on surface) have been fixed
Optimized shadow engine
Rewrote inventory dragging algorithm: now you won't miss drags and it will be a lot faster on older devices
Depth testing algorithm has been optimized, now it saves up to 30-40% of drawn sprites (especially on new generated maps)
Tweaked older foods health bonus
Changed roasted meat crafts
Changed crafts for old foods
Christmas tree statue can be found again with other christmas themed items from snow themed blocks (small chance like with 1.0.5)
Decoration blocks (eg. curtains, half blocks) can now be properly placed on sand (and on other blocks which didn't allow them)
Maximum stack count is now 65535, any item over this amount will be lost during merging (but no crashes anymore)
Item on shelves will retain uses count and data values (craftnotes, for example, won't lose their number)
Gold Hammer now correctly has a range of 3 blocks (instead of 2)
Dark stone/Obsidian veins can now be destroyed with TNT (and not with tools anymore)
It's possible to obtain a bucket of milk from cows while tapping them with an empty bucket in hand
It's now possible to break allowed blocks on top layer with every item selected in quickslot
Now thrown items will be launched from player position instead that from the block in which he is
Now game interface won't halt if you have in-app purchases disabled and you click on shop
Planted trees will have some variation in height (not all equal anymore)
Cacti graphics has been revamped to a thinner version (more coherent)
Now bamboo plants drop sprouts that can be used to replant them
Mob Spawner has been improved to parametrically handle groups of different mobs with same spawning flags
Mob Spawner can now handle the likehood of mobs to spawn on same biome (this allows fine tuning of which mobs are more likely to spawn)
Decoration blocks removed by hammer will be pushed outside the block, if space is available
Footsteps on half blocks are now correct and related to the half block and not to the real one
Below attached blocks don't get destroyed recursively from a bridge
Slain achievements should now be properly unlocked by correct creature type
Optimized world structure in memory, now it uses ~30% less RAM for the world

v1.0.5.1
The day/night cycle now properly works
Enabled new achievements
Increased the health given by the wild boar goulash craft
Modified the wild boar goulash craft, now needs less meat
Updated the craftbook pages with the new inventory icon
The wood sign now correctly drops the treasure when broken
Christmas Tree statue can be properly placed around again
Now bed can be used to sleep just when staying on the same block
The shop now dynamically load price and ability to buy even with item dialog opened
Now the gun powder graphics is the same one as the drop

v1.0.5
Craftable jigsaw puzzle!
Junk Jack Shop! (buy small things to support the developers)
Explosives!
Attack visibility toward mobs (experimental)
Walking behavior for mobs
Writable signs
New mob: maya zombie!
New mob: mummy!
New mob: zombies!
New mob: skeletons!
New mob: mother dynaslime!
New mob: dynaslime!
New mob: meat launching zombies!
New mob: skeleton bomber!
New skeleton statue (hard to craft)
New zombie statue (hard to craft)
Wild boar goulash can now be crafted
Dead tree saplings!
New craftable cottage pavement
New craftable cottage bricks
New craftable roof tiles
Delicious cactus soup can now be crafted
It's now possible to sleep in bed during night to reach dawn quickly
You can hold on switch page button in craftbook to quickly navigate it
It's possible to remove placeable decorations (like half blocks or TNT) from blocks with a hammer
Plantable papyri
It's now possible to attack mobs with every object in your hands
Revamped the graphics of the jumping skull and bone loots
Game Center button replaced the unstuck feature
New Cobblestone texture (again!)
Treasures are pushed out (if possible) of blocks that are filled by placing solid blocks
Optimized map generation (it will be generally faster)
Optimized the whole engine (everything will be faster, especially on older devices)
Now splitting an item with multiple variants can yield them randomly
Brand new logo!
Wool makes an incorrect sound when walking on it
Fixed a bug that allowed to exploit bridges to climb fast
Hell blocks with slabs can be properly broken again
Bookshelves are now a solid block
Biome dirt blocks no longer drop also normal dirt
19 achievements implemented
Removed cigarette from Jack's mouth (he quit smoking!)
Super zoom cooldown removed (now you can go back and forth freely)
Throw mechanics with tap for explosives (not hold)
Bridges attached to growing trees now fall down when leaf block grows
Friendly Mobs no longer drop healing potions
Clay blocks in the craftbook reflect the new clay style
Main Menu is no longer christmas themed
Jack has put his christmas suit in the closet
Plate rocks no longer drops also normal rocks
Crafting 9 nails into an iron ingot now requires a Forge (as shown in craftbook) and not an Anvil anymore
Now you can trash items also by pressing trash button while an item is selected (no need to drag)
Wood Door doesn't have a chance to break anymore
Item amount dropped from craftable chests when broken is now retained (you won't lose items anymore)
Now a block in the back layer can be broken directly after having placed it
Pause menu doesn't disappear anymore upon device lock/autolock
Recursive destruction of ladders/bridges shouldn't have glitches anymore
Now opened trapdoors with ladders overlapped allow falling of items/mobs
Now trapdoors disallow exit of mobs/items from below when closed
Tapping a trapdoor overlapped with a ladder with bare hands shouldn't crash the game anymore
Fixed a bug through which Jack could get stuck into blocks (no need for unstuck button anymore!)
Used items shouldn't remain in quickslots as ghost items anymore
Climb animation is now fixed when started by jumping up to a hanging ladder
Climb animation animation on ladders over bridges is now fixed
Quickslot is preserved while opening/closing inventory if a new one is not selected
Fixed a lighting bug that occurred when placing a light over a daylit block, covering it and then digging right below it

v1.0.4.1
Rewrote save/load procedures. Now they are less multithreaded and a lot safer
Added an info panel to explain how the backup works
Green trash square should not appear while magnifying glass is opened anymore
Now holding on interactive blocks shouldn't loop actions
Wood Barrel can be correctly placed
Tapping a trapdoor with bare hands shouldn't crash the game anymore

v1.0.4
New cold dirt block
New cobblestone texture
New clay look and sound
Hold to break option
New mob: chicken
New mob: birds
New mob: boar
New mob: medium spider
New mob: huge spider
New mob: huge skull
New mob: mother slime
New mob: white rabbit
New mob: snail
New mob: bear
New drops for every mob
New Meat loots, everything can be cooked now
Healing Potions
Mithril Sword
Consumable items cannot be consumed at maximum health anymore
Mobs can now spawn according to depth
Mobs now should properly spawn according to their min/max light values allowed
Christmas balls that can be placed on spruce trees
Wrapped box with Christmas goodies around the world!
New rare componible treasure
Climbable spiderwebs
Christmas tree statue
Snow balls that can be crafted into snow blocks or used as half blocks to decorate
Snow blocks and snow bricks
Cold biome
Spruce trees (can be replanted like normal trees)
Planting and regrowing of trees/cacti
Restored stars for damage (blood was unnecessary and quite cruel!)
Back layer correctly checks the tool that is used to break blocks
Bone ladders and bone bridges
Bone torch and purple goo torch
Durability bars on some items that were unnecessary are not present anymore
Version number in the title screen
It's now possible to hold craft button to keep crafting items
Automatic version check to warn if an update is available
Trapdoors
Tapping a reachable addon will open inventory
Fixed a bug that allowed items to be placed in X of inventory
Fixed minor glitches with climbable vines
Fixed crashes around the edges of the map
Fixed crash while destroying ladders at the top of the world
Fixed crash while placing items at the top/bottom of the world
Fixed crash while opening inventory at the top/bottom of the world
Inverted position of map button and craftbook button
Restored timer for throwing items to an higher value
Added reinforced door
Changed wood chest craft
Changed wood door craft
Apple grows also on blue leaves
Wood doors now have a chance to break when used

v1.0.3
Treasures now correctly fall off shelves/tables when hit by an hammer
A strong backup function, use backup in game to save and restore from world selection window
Dash now work properly on 2G iPods and 3G iPhones
2G iPods and 3G iPhones now can correctly tap blocks
Changed implementation of lighting engine (less memory consumed = less crashes)
Saving and backup-ing data operations are now multithreaded
Locking or receiving notifications while dragging should properly reset dragging
Fixed crashes while placing items at the bottom of the map
Widget craft balanced back to 2 widgets
Wood chest now requires a nail instead that a widget to be crafted
Craftnote #84 is no loger present (it was a faulty note)
Chests now have different capacity according to quality (from 12 slots up to 48 slots)
Barrels no longer behave as chests (barrels with items will be replaced with wood chests in current maps)
Chests can now be stacked vertically
Locking the device / receiving notification while generating or laoding the map will no longer cause inventory loss
Big jewels no longer show durability bar
Treasures correctly fall off a table when it's broken from below block
Now output of the craft is shown before actually crafting it

v1.0.2

Check closet/small closet craftbook page
Unstuck functionality: you can use it in pause menu and use it to unstuck the player until the bug is fixed
An how-to-play guide already present in craftbook
Crafting addons (anvil, loom, etc..) no longer require workbench to be crafted
Fixed high dashing through blocks
Game should correctly save and pause upon autolocking
Fixed a crash occurred while high dashing at the top of the map
Slightly decreased vein count/size for silver gold and mithril
Slightly increased vein count/size for copper and iron
Unstuck functionality: you can use it in pause menu and use it to unstuck the player until the bug is fixed
Sounds are now loaded on demand (should consume much less memory, please feedback if you notice changes)
Now pyramids correctly place pyramid blocks (instead of flowers)
Widget craft now produces 4 widgets instead that 1
Now a visual feedback is shown whenever you drag an item over the trash can
Goo torches now are at same height of normal torches (graphical glitch)
Craftbook is not meant to be crafted anymore! You will have it from beginning together with map! (you can trash your craftbook items)
Paintings correctly receive shadow from adjacent blocks
Now all devices should see the correct icon (without BETA mark)
Sometimes the empty duration bar remains even after a tool has been completely used
Memory warning message shouldn't wildly popup anymore
Fixed crashes at startup on 2g iPods and 3g iPhones

v1.0.0

Duration bar is correctly drawn or removed when drag'n'drop of items is canceled
Bush can now be correctly crafted with 2 horizontal leaves
Goo Torch Drops a Goo Torch
Goo torches properly do light

v0.9.2

Super zoom map mode to take screenshots (with 5 mins cooldown, otherwise it would be cheating)
Added many fancy crafts
Added ~30 craftbook pages
52 achievements implemented
Forth sync and back sync with GameCenter implemented (partially tested)
Now player is respawned if game is placed into background while dead.
Reactivated achievements and tweaked their graphics
Fixed Jack offset in minimap (was slightly down)
Now there is a 50% chance that an item destroyed by death is dropped around the player
Duration bars of equipped items are correctly removed when trashed by death effect
Now you can't place blocks if there are mobs in the same tile
Now it is possible to break blocks with unplaceable items as with bare hand
Incremented day/night cycle duration by roughly 25%
It is not necessary to delete char data if new treasures are added
Remove light of a held torch when quitting a world
All the blocks have their respective particles set
All the blocks make the right footstep sound when walked on
All the blocks make the right hit - break sound
Sometimes the crates makes dirt sound
Boulders now properly cast shadows
Fixed a crash related to destroying bridges
Fixed a crash related to update of lighting near edges of the map
Fixed a crash related to slots with invisible items (they should appear correctly in case)
Darkness is properly set when switching between worlds
Sometimes quickslots display used items instead of becoming empty
Invisible blocks can be found sometimes
Black screen on a newly generated world, but the sounds are working
Corrupted world - wrong deco positions seems correlated?
Vase spawned floating on nothing
Wood slabs slide down when a hole is dug


v0.9.1g

Drag'n'drop (tap location related things) doesn't work on iOS < 4.2 (confirm it please!)
Completely rewritten day/night cycle to be better: now day and night are long and stable vs dusk/dawn which are shorter and transition only
The sky has been redrawn (all the phases)
Bamboo bridges now correctly work
Wood bridge now connects properly to walls (GFX glitch)
Inhibit (or remove if already present) grass when half decos are present
Grass is removed when a block is placed above
Fix shadows in minimap
Pig meat can be properly cooked now
Maya blocks now make the right footsteps sound
Jack's lightness is correctly set after being hit
Global lighting! Now night is dark as it should be, with sort of cool lunar light
Selected quickslot is correctly deselected internally when slot gets empty
Backpack sprite is correctly set when closing minimap
Fixed lighting on third layer
Fixed shadow management for transparent objects: now they correctly draw shadows behing
Rewritten sky management together with blend effect (now everything is nicer)
Crates makes correct break sound
Running at a ladder and changing immediately direction (up) won't change the animation into climbing state
Changed color of bamboo
Tiki torches
Increased cracks reset time
Fixed crash during generation caused by a multithread issue (related to string)
Day/Night cycle now properly work when switching worlds
Sometimes the tool life bar doesn't work anymore,or it displays on wrong objects, unclear when it happens
Fixed a crash caused by trying to destroy blocks on top of the world
Consumed items are correctly decreased by 1
Now you can correctly consume things in craft output slot
Physics engine should now correctly adapt to frame rate
Table treasure correctly places a table
Holding a torch on a brighter block no longer decreases its light
Trees now properly cast shadows
Sometimes closing a craftbook page opened automatically halts the touch controls
Random dark spots in the surface (finally fixed, took a long time)
Placeable bushes
Placeable flowers
Placeable small rocks
Craftable bushes
Surface dirt decos are now single types
Fixed some crashes

v0.9.1f

Knockback of weapons: now you can push mobs correctly far from you, tell us if it's better/worse than before
Better memory management of sounds on older devices, this should save from some memory warning crashes
Music from start menu should keep it on after entering a world (without stopping)
Quick slot is correctly deselected upon going back to main menu
Ores now shine in the dark! (not when is completely dark though)
Sometimes mobs cannot be killed even if in range (with hit effect)
Craftable metal chests
Craftable beds to set spawn point
Vines now properly behave as ladders
Props shouldn't spawn on top of mushroom caps and jungle leaves
Mushroom caps are properly drawn for walking on top of them
Slightly increased copper and iron veins
Slightly increased coal veins
Fixed other crashes, we're getting near to reach nice stability! So that we can just think about bugs

v0.9.1d/e

Rewrote memory management of textures, should crash less on older devices (I hope!) (startup time will ne shorter but loading time will be slightly longer, we will possibly switch behaviors according to devices)
Removed feedback button from all around the game: now you send bugs just by the button in pause menu
Jack does not keep animating after death
Jungle leaves and mushroom caps now properly behave as a leaves block
Now mobs have depth restriction on spawning (still to be tweaked)
Metal blocks craftbook page
Gem blocks craftbook page
Metal blocks and gem blocks
Green slimes now drop green goo (can be used as a dye for now)
Items correctly stay on ground if you walk over them while your inventory is full
Provide a different craftable leaves block to forbid mobs passing through and apple spawning
Egyptian column should drop egyptian columns loot, not normal ones
Fixed a crash related to an unplaceable item when switching shortly after to minimap
Tools are now correctly consumed when destroying recursive blocks
Craftbook doesn't crash anymore when it's full
Rename Grapevine to Grape (it is more correct)
Fixed anvil floating pixel
Fixed Cloth craft
New enemy: huge slime
New enemy: worm
Fixed some crashes
Implemented a force delete with new patches (to avoid useless crashes)

v0.9.1c

Sound is preloaded at beginning only if it was set active (this enables older devices (eg: iPhone 3G) to save RAM and avoid memory warning, which happens from time to time)
Game is paused when inventory is opened
Chests deletes items when they're split in lower right corner
Slightly increased number of trees
Wood Doors should be tappable with everything except hammer
Merge consume in inventory is triggered now after 0.6 secs (was 1.0)
Merge and consume actions now show a visual feedback
Fixed sounds for some block types
Fixed crashes at the bottom of the world
Some items were improperly showing duration bar (eg. Wood Door)
Sounds on weird blocks (like dark maya bricks)
Iron Axe image should have wood stick, not iron stick
Distinguish jungle dirt from jungle stone treasure (too similar)
Jungle dirt and stone now can be placed
Craftbook turn page, open and close sounds correctly set
Wood Door craftbook fixed (we decided it will be craftable with Wood Planks in the end)
Chest craft simplified (not necessary first row of Wood anymore)
Tappable objects (door, chest, ..) now can be correctly removed with a hammer
Decreased overall craft note drop chance
Fixed a bug that blocked GUI if you switched to options while in delete world mode
Hitting save and exit in the pause menu gives the health back in the next session (this invalidates savegame format, you will need to delete character data!)
[/list]

v0.9.1b

[list]
[*]Expanded bounding box of item slots, tell us if it's harder/easier to drag and use items in inventory
[*][color=#00BF00]When you die with something in your hand and it disappears it will still be in your hand even though it's not in your inventory
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Exrani

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Re: Junk jack all versions infos

PostWed Dec 24, 2014 9:23 pm

Why would you repost a sticky???
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Re: Junk jack all versions infos

PostWed Dec 24, 2014 9:25 pm

Why would you care
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Re: Junk jack all versions infos

PostWed Dec 24, 2014 9:37 pm

Because Jack(the creator of this game) had already posted the changelog
viewtopic.php?f=6&t=8
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Re: Junk jack all versions infos

PostWed Dec 24, 2014 9:43 pm

Who cares some people didnt se because its old
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Re: Junk jack all versions infos

PostWed Dec 24, 2014 9:45 pm

Not sure if trolling...
The changelog is stickied so every one can see the changelog on the first page
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Re: Junk jack all versions infos

PostWed Dec 24, 2014 9:46 pm

If it's sticked, that doesn't matter is it old or new.

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Re: Junk jack all versions infos

PostThu Dec 25, 2014 6:31 pm

Hey you cant control what i do if i want i can post 100 of them if i dont then i wont
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Re: Junk jack all versions infos

PostThu Dec 25, 2014 8:54 pm

Uh I'm pretty sure you'd get banned so...
Last edited by Exrani on Thu Dec 25, 2014 11:34 pm, edited 1 time in total.
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Re: Junk jack all versions infos

PostThu Dec 25, 2014 11:01 pm

^ If he does keep that attitude up im think thesame
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Re: Junk jack all versions infos

PostFri Dec 26, 2014 12:48 am

I'm not sure why this post exists. Don't repost a sticky, it's completely pointless. :nono:

Locking as this thread simply shouldn't exist.
Thanks, Stuart98.
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