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Junk Jack (Original) Changelog

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Junk Jack (Original) Changelog

PostSun Oct 09, 2011 3:46 am

Here I'll write things that we find during the testing, so that if you read it here then just avoid reporting it. I'll colorize things as soon as they'll be fixed/implemented with a new release.

Colors

blue = new feature
green = solved
orange = should be fixed / unable to reproduce
purple = working on

Current Issues
  • The character can moonwalk sometimes
  • Some long items' names don't fit the tooltip
  • Junk Machine needs some tweaks.

v1.2.4
  • Removed Christmas theme and mobs
  • New St. Valentine bunny!
  • New rare St. Valentine Chest
  • New St. Valentine Bow
  • New St. Valentine Arrows
  • Tiny consumable St Valentine hearts can be found in the world
  • New rare Spider statue
  • New rare Stone Golem statue
  • New rare Worm statue
  • New rare Mummy Pharaoh statue
  • Falling on blocks will make the correct block sound
  • The inventory outline for the cactus is now correct
  • It’s possible to hold on an item in a craftbook page to open its craft page (if it’s craftable)
  • It’s possible to hold on an addon label in a craftbook page to open its craft page
  • Player doesn’t get stuck inside blocks anymore when placing blocks on him
  • Wrapped ribbon decoration can now be placed on blocks adjacent to player
  • Jungle tree now makes the right sound when hit

v1.2.3
  • 4 hats have been added to the shop
  • 10 new achievements!
  • New craftable curing star
  • The world has now a snowy appearance!
  • New ice block
  • Revamped Snow Bricks
  • Revamped Snow Blocks
  • Trees are now covered in snow!
  • New throwable snow ball
  • New rare placeable christmas tree can be found underground
  • New christmas decorations can be found underground
  • New placeable christmas bells craft
  • New placeable christmas balls craft
  • Brown Bears are back with revamped graphics!
  • New white bear mob
  • New big penguin mob
  • New small penguin mob
  • New frosty mob
  • New falling star mob
  • New placeable butcher's broom!
  • New placeable christmas candles
  • New ice arrows, freeze monsters with them
  • New ice shurikens, used to freeze mobs
  • New ice sword weapon
  • New Bear Claw weapon
  • New placeable christmas light bulbs
  • New placeable hanging star
  • New craftable christmas chest
  • New craftable frosty head
  • New revamped placeable snow man
  • New christmas biscuits and more than 10 christmas treasures
  • New wrapped paper craft, use it to wrap blocks and give them a christmas look!
  • Bonedust has a chance to force the growth of a plant when used on it
  • It’s now possible to jump from the top of a ladder or a bridge
  • It’s now possible to jump vertically from beneath a bridge
  • Some wood objects have a new wood break sound
  • Fireplace has now christmas socks on it
  • Zombie and skeleton mobs are now christmas themed!
  • Physics engine has been tweaked to work seamlessly on older devices (no more slides of entities anymore)
  • Sloped block crafts now require a workbench
  • Climb movement is slightly faster
  • Fixed jump animation frames
  • Blocks that yield fruits cannot be broken with bare hands anymore
  • Removing fruits from trees and items from shelves now is possible only with bare hands but from any distance
  • Fixed a bug that caused crashes with quickslots that were emptied and filled again
  • Fixed a bug that caused ghost items to remain in a quickslot
  • Fixed the bug which made the character float when sliding during explosions
  • Most sounds now are faded according to the player position
  • Hurt effect on player now has the correct brightness according to his tile
  • Pumpkin skin graphical hand glitch has been fixed
  • Now TNT has a special graphical variant when ignited
  • Fixed a bug that kept TNT on basalt blocks after explosion
  • Removing a deco from a tile doesn’t start to break it anymore
  • Tilling an untilled dirt block doesn’t start to break it anymore
  • Trees have been mildly revamped
  • Naturally growing leaves and blue leaves are now non solid blocks
  • Placing an item on a shelf will place the same variant that you have in your inventory
  • Dead tree now makes correct sound when hit
  • Fixed a bug which made fruits on trees glitch their hanging status
  • Now climbable vines correctly updates their sprites when destroyed
  • Some jungle decorations now correctly allow treasures and mob inside them
  • Chairs and tables can now be correctly placed without a background block
  • Dark stone can now be mined just with its correct tool
  • Fixed compact sand hardness
  • Fixed compact sand wrong footstep sound
  • Fixed bamboo bridge wrong sounds
  • Increased Wood Fence craft output to 2
  • Slightly increased sapling drop rate on trees

v1.2.2

  • A new option has been added that keep game unpaused with inventory/map/book opened
  • New brewing barrel addon
  • 15+ new cooking crafts
  • New plantable hops
  • 4 New rare statues
  • Throwable knives!
  • Slingshot weapon, use it to throw small rocks at mobs!
  • Throwable shurikens!
  • Placeable camp fire that can be used for basic cooking
  • Placeable fireplace block
  • Placeable carpet block
  • A new achievement has been added
  • 3 new mobs!
  • More than 15 new rare treasures!
  • A new rare chest can be found in the world.
  • A new thematic block can be found in the world.
  • A new craftable chest has been added.
  • 10+ new crafts have been added.
  • 3 new hats have been added to the shop.
  • Cocoa tree can be correctly destroyed without crashes.
  • Taming collar craft now requires copper bars instead of silver.
  • Various wrong treasure offsets fixed.
  • Various craftnote typos fixed.
  • Stone merlon moved under the right craftbook category
  • Putting Junk Jack in background will automatically trigger pause view
  • Damage on character is correctly inhibited for one second upon receiving damage from any source
  • Items thrown from inventory will bounce correctly even when player is not aligned to center of block
  • Sticky bombs thrown at world limit won’t crash the game neither explode anymore
  • Ghost items shouldn’t remain anymore when placing items
  • Unhittable blocks are properly indestructible with bare hands
  • Removed the duplication glitch with crafting and tap to move on
  • Arrows don’t stick on world limit anymore, they just disappear
  • Sapphire encrusted tools now properly work (shovels and swords)
  • Compact sand is now properly identified as sand (eg you can plant cactus on it)
  • Wheat is now easier to find.
  • Increased stone merlon craft output to 4
  • Left sloped bricks hardness fixed.
  • Fixed white sheep health.
  • Jungle tree base makes the right sound.
  • Walking on glass makes the right sound.

v1.2.01

  • Fixed the mysterious bug with a crash upon breaking a block.
  • Fixed the related issue involving mobs not dropping anything.
v1.2


  • Mac OS X version coming in next months on Mac App Store
  • 4 new hats can be purchased in the store!
  • New wood bucket, a less expensive version for milk
  • New Fence Doors!
  • New craftable decoration Sloped Wood Blocks!
  • New craftable decoration Sloped Wood Planks!
  • New craftable decoration Sloped Stone Bricks!
  • New craftable decoration Sloped Sand Bricks!
  • New craftable decoration Sloped Clay Bricks!
  • New craftable decoration Sloped Roof Tiles!
  • New Compact Sand Block!
  • New craftable stone merlons!
  • 20+ New hidden treasures to discover!
  • New enhanced widget, needed for some crafts
  • Dark Stone can now be crafted back from shards and placed
  • A rare magical bean that can be planted and grows as a tall climbable plant
  • Quickstack: inventory to chest button (every item that is in both inventory and current chest page will be stacked)
  • Quickstack: craft grid to inventory button (grid will be emptied and every stackable item even in inventory will be stacked)
  • A new craftable Junk Machine! Recycle items and get materials back according to your luck!
  • More than 20 new cooking recipes!
  • Bow & Arrows!
  • 7 arrow types!
  • 7 bow types!
  • A new ammo slot in the inventory
  • Sticky Explosives (to blocks) (small, normal and big bombs)
  • New craftable metal chest!
  • A new way of moving items in inventory only with tap and/or hold (can be enabled via a setting in options)
  • New craftable metal block!
  • A new rare mineral which is said to be very strong!
  • Metal tools and weapons can now be encrusted with gems to enhance them (durability, range, etc)
  • New jeweler bench addon used to cut gems
  • You can feed stabled pups to help them grow
  • You can feed stabled adult animals to help them breed
  • You can tame animals and place them on their correct blocks to keep them in your world
  • New sow and piglet mob
  • New ram and lamb mobs
  • New rooster and chick mobs
  • New bull and calf mobs
  • New pig trough to keep and breed pigs
  • New cowshed block to keep and breed cows
  • New chicken hen block to keep and breed chickens
  • New sheepfold block to keep and breed sheeps
  • A taming collar can be crafted to capture certain mobs
  • 4 New rare fossils can be found and gathered underground
  • Treasures on ground and fruits are now shown on minimap
  • Mobs are now shown on minimap
  • Violet mushroom will now drop sprouts and can be replanted (they grow only in darkness!)
  • A new kind of showcase block can be crafted and holds up to 4 treasures (as a shelf)
  • Now you can throw items by dragging them outside inventory (side of throw will be chosen according to position of drag)
  • Now you can tap an item in the craftbook to see its name
  • Now you can tap an addon symbol in the craftbook to see its name
  • Now torches have custom ember colors
  • New beans plant
  • New pepper plant
  • New peach tree plant
  • New lettuce plant
  • New potato plant
  • Now green grass drops grass seeds to replant it
  • 50% faster boot time when opening the game
  • Item name tooltip will keep its visibility state when closing and reopening inventory
  • Now it's possible to eat also at full health
  • Revamped Doors
  • Revamped Furniture blocks
  • Reveamped Building Blocks (Roof Tiles, Iron Ladder, Clay Bricks, Stone Bricks, Sand Bricks, Pavement Blocks, Glass, Wood Window)
  • Glass window has become Iron Framed Window
  • Signs shouldn't crash anymore on newer devices
  • Small Closets can now be used as shelves
  • Decorations placed on leaves block will now shift accordingly if the tree grows
  • Using the bed to sleep will now reset health (to prevent exploiting breaking a bed now won't give back all materials for it for sure)
  • Dark Stone can now be broken with strong tools
  • Non hittable block flag on back layer nows work properly
  • An empty durability bar won't appear anymore in some situations on quickslots
  • Destroying a cactus sprout won't make a cactus grow from nowhere anymore
  • Fixed some wrong cooking crafts.
  • Skull statue pieces cannot be removed from below anymore.
  • Fixed bugs related to palm trees (copper coins, coconuts on wrong tiles, crashes)
  • Revamped world chests graphics
  • Revamped craftable chests graphics
  • Revamped metal blocks graphics
  • Decay time of items on ground has been doubled
  • Minerals and gems won't spawn anymore on basalt (bedrock)
  • Tapping on a togglable block (eg. chest) will now prevent throwing items as explosives
  • Health is correctly reset when player data is deleted
  • Gems dropped by veins now are raw gems (need to be cut)
  • Revamped tools graphics
  • Revamped gems graphics
  • Green grass is not directly placeable anymore
  • Tiles on bridges overlapped with ladders don’t get destroyed when removing ladder anymore
  • Now character won’t keep auto-running after pressing home button
  • Now violet and jungle grass are correctly removed when covered by another block
  • Now violet grass will grow on violet dirt and jungle grass will grow on jungle dirt
  • Trying to place a ladder on top of the world doesn’t crash the game anymore
  • Items on shelves in minimap now have proper lighting
  • Boar meat now gives the appropriate health value
  • Pizza now doesn’t require eggs anymore
  • Cheese ham can now be consumed
  • Farming trees now should make the correct hit and break sounds
  • Cloth now makes the appropriate sound when walking on it
  • Stone golem drop rates fixed
  • Carnivore plants now will spawn only in the appropriate biome
  • Fixed the title typo in the scarecrow craftbook page
  • Fixed corn seeds drop rate
  • Fixed maya ceiling decos sound and behaviour
  • Fixed small glitches in the super map
  • Fixed misc craftbook typos and groups
  • Decreased white sheep spawn rate

v1.1
  • Universal Version
  • New rare weapon drops
  • New Stone Golem mob!
  • New Mummy Pharaoh mob!
  • New Carnivore Plant mob!
  • New Blue Scarab mob!
  • New Frog mob!
  • New Spider type, found in the jungle biome
  • New Zombie type, found in the mushroom biome
  • New Headless Zombie mob!
  • New Zombie Head mob!
  • Slightly decreased block size
  • Revamped Egypt Biome!
  • Revamped Column Biome!
  • Revamped Jungle Biome!
  • New Black Sheep mob!
  • New Brown Sheep mob!
  • Some treasures will now yield appropriate colour dyes when crafted near a spinning wheel
  • 15 new color dyes can now be used to tint cloth blocks!
  • 120 new recipes for cookable foods!
  • New cooking pot craftable addon
  • New cooking ware craftable addon
  • Craftable scarecrow
  • Craftable hoe!
  • Plantable apple tree
  • Plantable lemon tree
  • Plantable orange tree
  • Plantable cherry tree
  • Plantable banana tree
  • Plantable pear tree
  • Plantable cocoa tree
  • Plantable sugar cane
  • Plantable strawberry plant
  • Plantable eggplant plant which requires a wood support
  • Plantable grapevines which requires a wood support
  • Plantable tomato which requires a wood support
  • Plantable canadia (exotic plant)
  • Plantable melon plant
  • Plantable watermelon plant
  • Plantable corn plant
  • Plantable blueberry plant
  • Plantable blackberry plant
  • Plantable onions
  • Plantable carrots
  • Plantable pumpkin plant
  • Plantable wheat
  • Every plant yelds the relative fruit and sapling/sprout
  • Palm trees (replantable) that yield coconuts
  • Tabs for categories in the craftbook
  • Items on shelves blocks are now visible in minimap
  • Custom craft grid backgrounds according to nearby addons
  • Apples will no longer spawn on normal trees because there is the specific apple tree now
  • Added footstep sound when reaching the floor after a fall
  • Death penalty will now drop all your items with the exeption of quickslots, but no item is lost, just dropped
  • Adjusted minimum tool requirement for biome blocks
  • When a tool is broken it will now emit a sound
  • Grass won't spawn on snow blocks at map generation anymore
  • Raw wood can be placed as a block now
  • Now tools dropped from blocks will be correctly gathered in inventory
  • The super minimap graphics is more polished now
  • 5 new achievements
  • Revised power of some swords and tools
  • Revamped Giant Skull Graphics
  • Walking mobs try to be smarter, they can even dash blocks from time to time
  • Tweaked some map generator settings
  • The graphics of most blocks is more polished now.
  • Peaceful mobs will now spawn just normal terrain and not on crafted blocks
  • Reduced world save file size by roughly 50%
  • Graphical glitches (lines between tiles or thin black lines on surface) have been fixed
  • Optimized shadow engine
  • Rewrote inventory dragging algorithm: now you won't miss drags and it will be a lot faster on older devices
  • Depth testing algorithm has been optimized, now it saves up to 30-40% of drawn sprites (especially on new generated maps)
  • Tweaked older foods health bonus
  • Changed roasted meat crafts
  • Changed crafts for old foods
  • Christmas tree statue can be found again with other christmas themed items from snow themed blocks (small chance like with 1.0.5)
  • Decoration blocks (eg. curtains, half blocks) can now be properly placed on sand (and on other blocks which didn't allow them)
  • Maximum stack count is now 65535, any item over this amount will be lost during merging (but no crashes anymore)
  • Item on shelves will retain uses count and data values (craftnotes, for example, won't lose their number)
  • Gold Hammer now correctly has a range of 3 blocks (instead of 2)
  • Dark stone/Obsidian veins can now be destroyed with TNT (and not with tools anymore)
  • It's possible to obtain a bucket of milk from cows while tapping them with an empty bucket in hand
  • It's now possible to break allowed blocks on top layer with every item selected in quickslot
  • Now thrown items will be launched from player position instead that from the block in which he is
  • Now game interface won't halt if you have in-app purchases disabled and you click on shop
  • Planted trees will have some variation in height (not all equal anymore)
  • Cacti graphics has been revamped to a thinner version (more coherent)
  • Now bamboo plants drop sprouts that can be used to replant them
  • Mob Spawner has been improved to parametrically handle groups of different mobs with same spawning flags
  • Mob Spawner can now handle the likehood of mobs to spawn on same biome (this allows fine tuning of which mobs are more likely to spawn)
  • Decoration blocks removed by hammer will be pushed outside the block, if space is available
  • Footsteps on half blocks are now correct and related to the half block and not to the real one
  • Below attached blocks don't get destroyed recursively from a bridge
  • Slain achievements should now be properly unlocked by correct creature type
  • Optimized world structure in memory, now it uses ~30% less RAM for the world

v1.0.5.1
  • The day/night cycle now properly works
  • Enabled new achievements
  • Increased the health given by the wild boar goulash craft
  • Modified the wild boar goulash craft, now needs less meat
  • Updated the craftbook pages with the new inventory icon
  • The wood sign now correctly drops the treasure when broken
  • Christmas Tree statue can be properly placed around again
  • Now bed can be used to sleep just when staying on the same block
  • The shop now dynamically load price and ability to buy even with item dialog opened
  • Now the gun powder graphics is the same one as the drop

v1.0.5
  • Craftable jigsaw puzzle!
  • Junk Jack Shop! (buy small things to support the developers)
  • Explosives!
  • Attack visibility toward mobs (experimental)
  • Walking behavior for mobs
  • Writable signs
  • New mob: maya zombie!
  • New mob: mummy!
  • New mob: zombies!
  • New mob: skeletons!
  • New mob: mother dynaslime!
  • New mob: dynaslime!
  • New mob: meat launching zombies!
  • New mob: skeleton bomber!
  • New skeleton statue (hard to craft)
  • New zombie statue (hard to craft)
  • Wild boar goulash can now be crafted
  • Dead tree saplings!
  • New craftable cottage pavement
  • New craftable cottage bricks
  • New craftable roof tiles
  • Delicious cactus soup can now be crafted
  • It's now possible to sleep in bed during night to reach dawn quickly
  • You can hold on switch page button in craftbook to quickly navigate it
  • It's possible to remove placeable decorations (like half blocks or TNT) from blocks with a hammer
  • Plantable papyri
  • It's now possible to attack mobs with every object in your hands
  • Revamped the graphics of the jumping skull and bone loots
  • Game Center button replaced the unstuck feature
  • New Cobblestone texture (again!)
  • Treasures are pushed out (if possible) of blocks that are filled by placing solid blocks
  • Optimized map generation (it will be generally faster)
  • Optimized the whole engine (everything will be faster, especially on older devices)
  • Now splitting an item with multiple variants can yield them randomly
  • Brand new logo!
  • Wool makes an incorrect sound when walking on it
  • Fixed a bug that allowed to exploit bridges to climb fast
  • Hell blocks with slabs can be properly broken again
  • Bookshelves are now a solid block
  • Biome dirt blocks no longer drop also normal dirt
  • 19 achievements implemented
  • Removed cigarette from Jack's mouth (he quit smoking!)
  • Super zoom cooldown removed (now you can go back and forth freely)
  • Throw mechanics with tap for explosives (not hold)
  • Bridges attached to growing trees now fall down when leaf block grows
  • Friendly Mobs no longer drop healing potions
  • Clay blocks in the craftbook reflect the new clay style
  • Main Menu is no longer christmas themed
  • Jack has put his christmas suit in the closet
  • Plate rocks no longer drops also normal rocks
  • Crafting 9 nails into an iron ingot now requires a Forge (as shown in craftbook) and not an Anvil anymore
  • Now you can trash items also by pressing trash button while an item is selected (no need to drag)
  • Wood Door doesn't have a chance to break anymore
  • Item amount dropped from craftable chests when broken is now retained (you won't lose items anymore)
  • Now a block in the back layer can be broken directly after having placed it
  • Pause menu doesn't disappear anymore upon device lock/autolock
  • Recursive destruction of ladders/bridges shouldn't have glitches anymore
  • Now opened trapdoors with ladders overlapped allow falling of items/mobs
  • Now trapdoors disallow exit of mobs/items from below when closed
  • Tapping a trapdoor overlapped with a ladder with bare hands shouldn't crash the game anymore
  • Fixed a bug through which Jack could get stuck into blocks (no need for unstuck button anymore!)
  • Used items shouldn't remain in quickslots as ghost items anymore
  • Climb animation is now fixed when started by jumping up to a hanging ladder
  • Climb animation animation on ladders over bridges is now fixed
  • Quickslot is preserved while opening/closing inventory if a new one is not selected
  • Fixed a lighting bug that occurred when placing a light over a daylit block, covering it and then digging right below it

v1.0.4.1
  • Rewrote save/load procedures. Now they are less multithreaded and a lot safer
  • Added an info panel to explain how the backup works
  • Green trash square should not appear while magnifying glass is opened anymore
  • Now holding on interactive blocks shouldn't loop actions
  • Wood Barrel can be correctly placed
  • Tapping a trapdoor with bare hands shouldn't crash the game anymore

v1.0.4
  • New cold dirt block
  • New cobblestone texture
  • New clay look and sound
  • Hold to break option
  • New mob: chicken
  • New mob: birds
  • New mob: boar
  • New mob: medium spider
  • New mob: huge spider
  • New mob: huge skull
  • New mob: mother slime
  • New mob: white rabbit
  • New mob: snail
  • New mob: bear
  • New drops for every mob
  • New Meat loots, everything can be cooked now
  • Healing Potions
  • Mithril Sword
  • Consumable items cannot be consumed at maximum health anymore
  • Mobs can now spawn according to depth
  • Mobs now should properly spawn according to their min/max light values allowed
  • Christmas balls that can be placed on spruce trees
  • Wrapped box with Christmas goodies around the world!
  • New rare componible treasure
  • Climbable spiderwebs
  • Christmas tree statue
  • Snow balls that can be crafted into snow blocks or used as half blocks to decorate
  • Snow blocks and snow bricks
  • Cold biome
  • Spruce trees (can be replanted like normal trees)
  • Planting and regrowing of trees/cacti
  • Restored stars for damage (blood was unnecessary and quite cruel!)
  • Back layer correctly checks the tool that is used to break blocks
  • Bone ladders and bone bridges
  • Bone torch and purple goo torch
  • Durability bars on some items that were unnecessary are not present anymore
  • Version number in the title screen
  • It's now possible to hold craft button to keep crafting items
  • Automatic version check to warn if an update is available
  • Trapdoors
  • Tapping a reachable addon will open inventory
  • Fixed a bug that allowed items to be placed in X of inventory
  • Fixed minor glitches with climbable vines
  • Fixed crashes around the edges of the map
  • Fixed crash while destroying ladders at the top of the world
  • Fixed crash while placing items at the top/bottom of the world
  • Fixed crash while opening inventory at the top/bottom of the world
  • Inverted position of map button and craftbook button
  • Restored timer for throwing items to an higher value
  • Added reinforced door
  • Changed wood chest craft
  • Changed wood door craft
  • Apple grows also on blue leaves
  • Wood doors now have a chance to break when used

v1.0.3
  • Treasures now correctly fall off shelves/tables when hit by an hammer
  • A strong backup function, use backup in game to save and restore from world selection window
  • Dash now work properly on 2G iPods and 3G iPhones
  • 2G iPods and 3G iPhones now can correctly tap blocks
  • Changed implementation of lighting engine (less memory consumed = less crashes)
  • Saving and backup-ing data operations are now multithreaded
  • Locking or receiving notifications while dragging should properly reset dragging
  • Fixed crashes while placing items at the bottom of the map
  • Widget craft balanced back to 2 widgets
  • Wood chest now requires a nail instead that a widget to be crafted
  • Craftnote #84 is no loger present (it was a faulty note)
  • Chests now have different capacity according to quality (from 12 slots up to 48 slots)
  • Barrels no longer behave as chests (barrels with items will be replaced with wood chests in current maps)
  • Chests can now be stacked vertically
  • Locking the device / receiving notification while generating or laoding the map will no longer cause inventory loss
  • Big jewels no longer show durability bar
  • Treasures correctly fall off a table when it's broken from below block
  • Now output of the craft is shown before actually crafting it

v1.0.2

  • Check closet/small closet craftbook page
  • Unstuck functionality: you can use it in pause menu and use it to unstuck the player until the bug is fixed
  • An how-to-play guide already present in craftbook
  • Crafting addons (anvil, loom, etc..) no longer require workbench to be crafted
  • Fixed high dashing through blocks
  • Game should correctly save and pause upon autolocking
  • Fixed a crash occurred while high dashing at the top of the map
  • Slightly decreased vein count/size for silver gold and mithril
  • Slightly increased vein count/size for copper and iron
  • Unstuck functionality: you can use it in pause menu and use it to unstuck the player until the bug is fixed
  • Sounds are now loaded on demand (should consume much less memory, please feedback if you notice changes)
  • Now pyramids correctly place pyramid blocks (instead of flowers)
  • Widget craft now produces 4 widgets instead that 1
  • Now a visual feedback is shown whenever you drag an item over the trash can
  • Goo torches now are at same height of normal torches (graphical glitch)
  • Craftbook is not meant to be crafted anymore! You will have it from beginning together with map! (you can trash your craftbook items)
  • Paintings correctly receive shadow from adjacent blocks
  • Now all devices should see the correct icon (without BETA mark)
  • Sometimes the empty duration bar remains even after a tool has been completely used
  • Memory warning message shouldn't wildly popup anymore
  • Fixed crashes at startup on 2g iPods and 3g iPhones

v1.0.0

  • Duration bar is correctly drawn or removed when drag'n'drop of items is canceled
  • Bush can now be correctly crafted with 2 horizontal leaves
  • Goo Torch Drops a Goo Torch
  • Goo torches properly do light

v0.9.2

  • Super zoom map mode to take screenshots (with 5 mins cooldown, otherwise it would be cheating)
  • Added many fancy crafts
  • Added ~30 craftbook pages
  • 52 achievements implemented
  • Forth sync and back sync with GameCenter implemented (partially tested)
  • Now player is respawned if game is placed into background while dead.
  • Reactivated achievements and tweaked their graphics
  • Fixed Jack offset in minimap (was slightly down)
  • Now there is a 50% chance that an item destroyed by death is dropped around the player
  • Duration bars of equipped items are correctly removed when trashed by death effect
  • Now you can't place blocks if there are mobs in the same tile
  • Now it is possible to break blocks with unplaceable items as with bare hand
  • Incremented day/night cycle duration by roughly 25%
  • It is not necessary to delete char data if new treasures are added
  • Remove light of a held torch when quitting a world
  • All the blocks have their respective particles set
  • All the blocks make the right footstep sound when walked on
  • All the blocks make the right hit - break sound
  • Sometimes the crates makes dirt sound
  • Boulders now properly cast shadows
  • Fixed a crash related to destroying bridges
  • Fixed a crash related to update of lighting near edges of the map
  • Fixed a crash related to slots with invisible items (they should appear correctly in case)
  • Darkness is properly set when switching between worlds
  • Sometimes quickslots display used items instead of becoming empty
  • Invisible blocks can be found sometimes
  • Black screen on a newly generated world, but the sounds are working
  • Corrupted world - wrong deco positions seems correlated?
  • Vase spawned floating on nothing
  • Wood slabs slide down when a hole is dug


v0.9.1g

  • Drag'n'drop (tap location related things) doesn't work on iOS < 4.2 (confirm it please!)
  • Completely rewritten day/night cycle to be better: now day and night are long and stable vs dusk/dawn which are shorter and transition only
  • The sky has been redrawn (all the phases)
  • Bamboo bridges now correctly work
  • Wood bridge now connects properly to walls (GFX glitch)
  • Inhibit (or remove if already present) grass when half decos are present
  • Grass is removed when a block is placed above
  • Fix shadows in minimap
  • Pig meat can be properly cooked now
  • Maya blocks now make the right footsteps sound
  • Jack's lightness is correctly set after being hit
  • Global lighting! Now night is dark as it should be, with sort of cool lunar light
  • Selected quickslot is correctly deselected internally when slot gets empty
  • Backpack sprite is correctly set when closing minimap
  • Fixed lighting on third layer
  • Fixed shadow management for transparent objects: now they correctly draw shadows behing
  • Rewritten sky management together with blend effect (now everything is nicer)
  • Crates makes correct break sound
  • Running at a ladder and changing immediately direction (up) won't change the animation into climbing state
  • Changed color of bamboo
  • Tiki torches
  • Increased cracks reset time
  • Fixed crash during generation caused by a multithread issue (related to string)
  • Day/Night cycle now properly work when switching worlds
  • Sometimes the tool life bar doesn't work anymore,or it displays on wrong objects, unclear when it happens
  • Fixed a crash caused by trying to destroy blocks on top of the world
  • Consumed items are correctly decreased by 1
  • Now you can correctly consume things in craft output slot
  • Physics engine should now correctly adapt to frame rate
  • Table treasure correctly places a table
  • Holding a torch on a brighter block no longer decreases its light
  • Trees now properly cast shadows
  • Sometimes closing a craftbook page opened automatically halts the touch controls
  • Random dark spots in the surface (finally fixed, took a long time)
  • Placeable bushes
  • Placeable flowers
  • Placeable small rocks
  • Craftable bushes
  • Surface dirt decos are now single types
  • Fixed some crashes

v0.9.1f

  • Knockback of weapons: now you can push mobs correctly far from you, tell us if it's better/worse than before
  • Better memory management of sounds on older devices, this should save from some memory warning crashes
  • Music from start menu should keep it on after entering a world (without stopping)
  • Quick slot is correctly deselected upon going back to main menu
  • Ores now shine in the dark! (not when is completely dark though)
  • Sometimes mobs cannot be killed even if in range (with hit effect)
  • Craftable metal chests
  • Craftable beds to set spawn point
  • Vines now properly behave as ladders
  • Props shouldn't spawn on top of mushroom caps and jungle leaves
  • Mushroom caps are properly drawn for walking on top of them
  • Slightly increased copper and iron veins
  • Slightly increased coal veins
  • Fixed other crashes, we're getting near to reach nice stability! So that we can just think about bugs

v0.9.1d/e

  • Rewrote memory management of textures, should crash less on older devices (I hope!) (startup time will ne shorter but loading time will be slightly longer, we will possibly switch behaviors according to devices)
  • Removed feedback button from all around the game: now you send bugs just by the button in pause menu
  • Jack does not keep animating after death
  • Jungle leaves and mushroom caps now properly behave as a leaves block
  • Now mobs have depth restriction on spawning (still to be tweaked)
  • Metal blocks craftbook page
  • Gem blocks craftbook page
  • Metal blocks and gem blocks
  • Green slimes now drop green goo (can be used as a dye for now)
  • Items correctly stay on ground if you walk over them while your inventory is full
  • Provide a different craftable leaves block to forbid mobs passing through and apple spawning
  • Egyptian column should drop egyptian columns loot, not normal ones
  • Fixed a crash related to an unplaceable item when switching shortly after to minimap
  • Tools are now correctly consumed when destroying recursive blocks
  • Craftbook doesn't crash anymore when it's full
  • Rename Grapevine to Grape (it is more correct)
  • Fixed anvil floating pixel
  • Fixed Cloth craft
  • New enemy: huge slime
  • New enemy: worm
  • Fixed some crashes
  • Implemented a force delete with new patches (to avoid useless crashes)

v0.9.1c

  • Sound is preloaded at beginning only if it was set active (this enables older devices (eg: iPhone 3G) to save RAM and avoid memory warning, which happens from time to time)
  • Game is paused when inventory is opened
  • Chests deletes items when they're split in lower right corner
  • Slightly increased number of trees
  • Wood Doors should be tappable with everything except hammer
  • Merge consume in inventory is triggered now after 0.6 secs (was 1.0)
  • Merge and consume actions now show a visual feedback
  • Fixed sounds for some block types
  • Fixed crashes at the bottom of the world
  • Some items were improperly showing duration bar (eg. Wood Door)
  • Sounds on weird blocks (like dark maya bricks)
  • Iron Axe image should have wood stick, not iron stick
  • Distinguish jungle dirt from jungle stone treasure (too similar)
  • Jungle dirt and stone now can be placed
  • Craftbook turn page, open and close sounds correctly set
  • Wood Door craftbook fixed (we decided it will be craftable with Wood Planks in the end)
  • Chest craft simplified (not necessary first row of Wood anymore)
  • Tappable objects (door, chest, ..) now can be correctly removed with a hammer
  • Decreased overall craft note drop chance
  • Fixed a bug that blocked GUI if you switched to options while in delete world mode
  • Hitting save and exit in the pause menu gives the health back in the next session (this invalidates savegame format, you will need to delete character data!)
[/list]

v0.9.1b

[list]
[*]Expanded bounding box of item slots, tell us if it's harder/easier to drag and use items in inventory
[*][color=#00BF00]When you die with something in your hand and it disappears it will still be in your hand even though it's not in your inventory
Last edited by Jack on Fri Oct 14, 2011 12:21 am, edited 4 times in total.

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