We're happy to announce our new game, Junk Jack X!

The game is scheduled to be released in Q3 or Q4 of 2013, according to the flow of the development.
Here are some details:
MULTIPLAYER
Junk Jack X will have multiplayer that works both with GameCenter, so over the internet, and through BlueTooth/WIFI. At the moment it works with 2 players through GC and with at most 4 players over local connections. In the future we plan to add support fore more players. There is no PvP as it is not our priority at the moment but aside that you will be able to play with your friends while exploring world or building huge houses.

CHARACTER
Your character will be much more customizable compared to Junk Jack. You will be able to customize his appearance (even gender!) and big part of customization comes with equip that you will find and craft in your adventures that will be either aesthetically appealing or useful. When we speak about useful equip that’s because there will be attributes that alter certain aspects like the movement speed, your health, your damage or defenses. More details aren’t available yet since we’re still working on it.

WORLDS
You will be able to store an arbitrary amount of worlds, you are not limited to three slots anymore, you can even rename them so that you will be able to keep everything organized. You will be able to create creative worlds in which blocks don’t drop anything, you won’t find mobs but you will fly around and build whatever you want with free unlimited resources (and with friends in multiplayer too!).

LIQUIDS
Worlds will contain liquids. At the moment we are developing water and lava and their behaviour. Having them in a 2D world is not so easy to manage from a gameplay point of view but we start to feel satisfied with them.

EQUIP
As most of you already know there will be equippable items, four slots: heads, chests, legs and feed. In addition there will be a fifth slot which will be used for special trinkets that will have their usefulness providing special bonuses or whatever.

CRAFTING
Crafting will be split in two ways: the traditional mode, that is the one with the craft grid (to which you are used to), and a simpler way in which you will be able to craft things directly through the craftbook. This second way is meant to be used by more casual gamers and, to counterbalance its behaviour, we had to include crafting times (just for the simple mode) which are roughly equivalent to the time you would need in traditional crafting.

GRAPHICS
We could say that the whole graphics have been redrawn. In addition many small things have been implemented to provide a more appealing experience like smoke and sparkles over torches, parallax skies, a smooth lighting engine and much more!

MUSIC
We couldn’t release a new Junk Jack game without music from our friend BrightPrimate so rest assured that another fantastic soundtrack is already in development and we’re really proud of it so far!
GAMEPLAY ELEMENTS
• Forges will be completely revamped: now they use fuel and produce items in a way more similar to Minecraft
• Encrusting will be completely revamped: bonuses are applied generically to all weapons, tools and equip pieces
• The craftbook will be really light years ahead the current one in terms of usability
• There will be more kinds of weapons that are more or less effective against specific monsters
• The addon system has been revised and enlarged to be more consistent for the whole crafting experience
• All of the cool features of Junk Jack will still be present in Junk Jack X though refined or improved
• Many more things!
ONE MORE THING..
Oh, we almost forgot to say. Since Apple ruined our plan, our first priority became moving Junk Jack X in a new dimension. We’re proud to announce the fact that Junk Jack X will have planets and different themes! There will be an adventure mode, in addition to single worlds which are created like in our previous game.

The adventure starts right from the same planet of the original Junk Jack, while exploring you will be able to find portal pieces that, assembled, will let you travel to new undiscovered worlds in which you will be able to find different blocks and materials for your crafts, strange and powerful mobs and completely different moods.

Of course, before being able to generate a world of a specific theme, you will need to discover it through adventure mode! Otherwise all of the fun would be ruined

Regarding price, we haven’t decided anything yet. The only thing that it is sure is that this will NOT be a freemium app as you all know what we think about freemium and Junk Jack.

Check out the full article on our blog:
https://pixbits.wordpress.com/2013/05/09/announcing-junk-jack-x/

The game is scheduled to be released in Q3 or Q4 of 2013, according to the flow of the development.
Here are some details:
MULTIPLAYER
Junk Jack X will have multiplayer that works both with GameCenter, so over the internet, and through BlueTooth/WIFI. At the moment it works with 2 players through GC and with at most 4 players over local connections. In the future we plan to add support fore more players. There is no PvP as it is not our priority at the moment but aside that you will be able to play with your friends while exploring world or building huge houses.

CHARACTER
Your character will be much more customizable compared to Junk Jack. You will be able to customize his appearance (even gender!) and big part of customization comes with equip that you will find and craft in your adventures that will be either aesthetically appealing or useful. When we speak about useful equip that’s because there will be attributes that alter certain aspects like the movement speed, your health, your damage or defenses. More details aren’t available yet since we’re still working on it.

WORLDS
You will be able to store an arbitrary amount of worlds, you are not limited to three slots anymore, you can even rename them so that you will be able to keep everything organized. You will be able to create creative worlds in which blocks don’t drop anything, you won’t find mobs but you will fly around and build whatever you want with free unlimited resources (and with friends in multiplayer too!).

LIQUIDS
Worlds will contain liquids. At the moment we are developing water and lava and their behaviour. Having them in a 2D world is not so easy to manage from a gameplay point of view but we start to feel satisfied with them.

EQUIP
As most of you already know there will be equippable items, four slots: heads, chests, legs and feed. In addition there will be a fifth slot which will be used for special trinkets that will have their usefulness providing special bonuses or whatever.

CRAFTING
Crafting will be split in two ways: the traditional mode, that is the one with the craft grid (to which you are used to), and a simpler way in which you will be able to craft things directly through the craftbook. This second way is meant to be used by more casual gamers and, to counterbalance its behaviour, we had to include crafting times (just for the simple mode) which are roughly equivalent to the time you would need in traditional crafting.

GRAPHICS
We could say that the whole graphics have been redrawn. In addition many small things have been implemented to provide a more appealing experience like smoke and sparkles over torches, parallax skies, a smooth lighting engine and much more!

MUSIC
We couldn’t release a new Junk Jack game without music from our friend BrightPrimate so rest assured that another fantastic soundtrack is already in development and we’re really proud of it so far!
GAMEPLAY ELEMENTS
• Forges will be completely revamped: now they use fuel and produce items in a way more similar to Minecraft
• Encrusting will be completely revamped: bonuses are applied generically to all weapons, tools and equip pieces
• The craftbook will be really light years ahead the current one in terms of usability
• There will be more kinds of weapons that are more or less effective against specific monsters
• The addon system has been revised and enlarged to be more consistent for the whole crafting experience
• All of the cool features of Junk Jack will still be present in Junk Jack X though refined or improved
• Many more things!
ONE MORE THING..
Oh, we almost forgot to say. Since Apple ruined our plan, our first priority became moving Junk Jack X in a new dimension. We’re proud to announce the fact that Junk Jack X will have planets and different themes! There will be an adventure mode, in addition to single worlds which are created like in our previous game.

The adventure starts right from the same planet of the original Junk Jack, while exploring you will be able to find portal pieces that, assembled, will let you travel to new undiscovered worlds in which you will be able to find different blocks and materials for your crafts, strange and powerful mobs and completely different moods.

Of course, before being able to generate a world of a specific theme, you will need to discover it through adventure mode! Otherwise all of the fun would be ruined


Regarding price, we haven’t decided anything yet. The only thing that it is sure is that this will NOT be a freemium app as you all know what we think about freemium and Junk Jack.

Check out the full article on our blog:
https://pixbits.wordpress.com/2013/05/09/announcing-junk-jack-x/