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Multipackwolf

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Re: Nate: Elemental Chaos

PostSat Jan 25, 2014 12:58 am

Unnamed wrote:Only the main admin, AKA the pixbits account on this forums, can change names

Nope, Jack and XsX can change usernames.
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123outerme

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Re: Nate: Elemental Chaos

PostSat Jan 25, 2014 11:58 pm

"SolarPug", do we have an official release date for the next demo?
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SmexyJunkie

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Re: Nate: Elemental Chaos

PostSun Jan 26, 2014 12:04 am

He won't be updating this thread any more :(
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SollyStartles

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Re: Nate: Elemental Chaos

PostSun Jan 26, 2014 12:05 am

:(
Sincerely, Solly.

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123outerme

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Re: Nate: Elemental Chaos

PostSun Jan 26, 2014 12:19 am

:(
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SmexyJunkie

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Re: Nate: Elemental Chaos

PostSun Jan 26, 2014 12:20 am

Poof! :( x3
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ALCRON

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Re: Nate: Elemental Chaos

PostSun Jan 26, 2014 12:21 am

Quack?

SolarPug

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Re: Nate: Elemental Chaos

PostSun Jan 26, 2014 2:49 am

123outerme wrote:"SolarPug", do we have an official release date for the next demo?

Long time.

Expect a load of cool stuff, including an immersive new map screen, a new slide ability, a gargantuan amount of new trinkets, plot development, and a couple boss fights when it comes.
Open Spoiler
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Last edited by SolarPug on Sun Jan 26, 2014 2:52 am, edited 1 time in total.
Thanks, Solly.

123outerme

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Re: Nate: Elemental Chaos

PostSun Jan 26, 2014 2:52 am

SolarPug wrote:
123outerme wrote:"SolarPug", do we have an official release date for the next demo?

Long time.

Expect a load of cool stuff, including an immersive new map screen, a new slide ability, a gargantuan amount of new trinkets, plot development, and a couple boss fights when it comes.

:jawdrop:
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123outerme wrote:Edit button. Top right corner. Use it.

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SolarPug

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Re: Nate: Elemental Chaos

PostSun Jan 26, 2014 2:53 am

Just added some screenies to the post you quoted :sisi:
Thanks, Solly.

123outerme

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Re: Nate: Elemental Chaos

PostSun Jan 26, 2014 2:57 am

Speaking of in-dev games, I'm currently programming a text adventure game like no other, all onto a TI-84+C Silver Edition.
Wow, I'm a nerd.
Link to post: http://tibasicdev.wikidot.com/forum/t-7 ... tadventure
Link to download (only TI-83+ up calculators can use this!): https://www.dropbox.com/s/y4ijb3xwf1oi2w2/TXTADVEN.8xg
Last edited by 123outerme on Sun Jan 26, 2014 3:32 am, edited 1 time in total.
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123outerme wrote:Edit button. Top right corner. Use it.

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SolarPug

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Re: Nate: Elemental Chaos

PostSun Jan 26, 2014 3:03 am

Sounds neato. I like text adventures with a bunch of options, so it feels immersing. :sisi:



PS. Should I change the name of the game to Nate: Elemental Assault? It seems to me like it has more of a ring to it.

I set up a little discussion thingy here:
http://us12.chatzy.com/68790284677524
Thanks, Solly.

123outerme

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Re: Nate: Elemental Chaos

PostSun Jan 26, 2014 3:33 am

SolarPug wrote:Sounds neato. I like text adventures with a bunch of options, so it feels immersing. :sisi:



PS. Should I change the name of the game to Nate: Elemental Assault? It seems to me like it has more of a ring to it.

I set up a little discussion thingy here:
http://us12.chatzy.com/68790284677524

I joined ze chat!
GC: 123outerme | "If I'm not me, who's anybody?" - Me | 2nd Signature
123outerme wrote:Edit button. Top right corner. Use it.

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SolarPug

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Re: Nate: Elemental Assault

PostSun Jan 26, 2014 6:44 pm

How could I work a Junk Jack reference in? :mumble:
Thanks, Solly.

SmexyJunkie

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Re: Nate: Elemental Assault

PostSun Jan 26, 2014 6:45 pm

Miner's hat?
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